Vondoom: I'd have to agree. The 1st time I heard of WC being meant to be similar to the World Wars was when the movie came out. Otherwise the games don't really give that impression.
Shane: "As for missles, I didn't use them as much in WC1 and WC2, they weren't as effective." True, the WC1/2 era missiles weren't very good, especially compared to later eras. However when used properly they were effective.
Here's my tactics for successful use of WC1/2 missiles:
Dart Dumbfire: The best missile IMHO. Most effective against the bigger stuff - just wait 'till they pull a turn. They're not to quick so as they're turning in front of you let that Dart rip.
Javelin Heat Seeker: I found this to be only effective when the cat tries to do a runner. Fire at about 2-5000 klicks.
Pilum Friend or Foe: This wasn't too accurate, though I remember Thrak had 4 which he always fired at me. Anyways I got best results when used in a straight pass. Fire from about 6-3000 klicks. Don't fire when in a dogfight with no clear targets. The missile will just buzz around and not hit anything.
Spiculum Image Recognition: Same as Pilum.
Earthworm: "But technicly heavy fighters aren't ususally supposed to be able to take on a capship." Where'd you get that from? Heavy fighters can take capships just like bombers, since as you've stated before most weapons can penetrate shields.
"Tens of bombers can be lost when trying to take out something really heavy, but if you would send fighters they'd be useless, and still dying in large numbers." I've yet to observe this in the games. Plus if you're losing tens of bombers and your fighters are useless then you've definitely got replanning to do.
"It's not a lot if you're planing to replace bombers with heavy fighters. The Sabre in that case sacraficed a lot of missiles which could be used to actually keep it alive." Missiles weren't too effective in those days - having a pair of Imrecs certainly wasn't going to enhance your survival chances by any great margin. Besides they'd be plenty of fighters to cover you. A Sabre would have a greater chance at dodging/outrunning anything that comes at you. Meanwhile a bomber is a tad to slow - You've already stated that you don't like the Broadsword or the Dev - with good reason I'm assuming.
"Who said that it's supposed to be WWII in space?" I've heard a lot of talk to that effect, regarding what Chris Roberts had in mind for WC.
"But missiles are necessary for the survival of heavy fighters." In no WC game that I've played can you rely entirely on missiles to save your butt, not even in WC4.
"Missiles are supposed to be a weapon that's very useful at all times." Exactly, but that's often not the case.
Chernikov: "Getting good with guns is the best (for me the only) way to survive this mission." Actually it's the best way to survive WC
Earthworm: "It can take out Gothris much faster than the Sabre." What?
The Broadsword? That thing's too slow to keep up with a Gothri. I mean it's possible - I had to do it 1 time, when Maniac & his Wild Eagles & their flash Morningstars weren't up to the job but IMHO the Sabre's a far safer bet.
"In the game you do, because that mission would be unwinable without any missiles, but in the novel Blairs Excal is empty except for the T-bomb." Well then. Novel Blair must be a lot better then Game Blair
[This message has been edited by Penguin (edited October 13, 2000).]