Here it is thanks!
Sun Jul 05 18:56:03 2015
Version 1.28, Build Number 10, Changelist Number 1057918
Loaded Archive: 'Homeworld2.big'
Loaded Archive: 'UpdateHomeworld2.big'
Loaded Archive: 'HW1Ships.big'
Loaded Archive: 'UpdateHW1Ships.big'
Loaded Archive: 'HW2Ships.big'
Loaded Archive: 'UpdateHW2Ships.big'
Loaded Archive: 'HWBackgrounds.big'
Loaded Archive: 'UpdateHWBackgrounds.big'
UTIL -- filepath failure, path doesn't exists 'D:\SteamLibrary\steamapps\common\Homeworld\HomeworldRM\data\locale\English'
Loaded Archive: 'English.big'
Loaded Archive: 'UpdateEnglish.big'
Loaded Archive: 'Compatibility.big'
Loaded Archive: '76561197972711332\403171608\WC4FC_Remastered.big'
Failed to Load Archive '..\..\DATAWORKSHOPMODS\76561197972711332\403171608\English.big'
Uing ..profiles\ for profiles folder
LUA 'data:LevelData\Multiplayer\DEATHMATCH.LUA' -- parameter: attempt to call global `GetGameSettingAsString' (a nil value)
stack traceback:
1: main of string "" at line 1
2: function `dofilepath' [C]
3: main of string "" at line 229
LUA 'data:LevelData\Multiplayer\DEATHMATCHHW1.LUA' -- parameter: attempt to call global `GetGameSettingAsString' (a nil value)
stack traceback:
1: main of string "" at line 1
2: function `dofilepath' [C]
3: main of string "" at line 203
LUA 'data:LevelData\Multiplayer\DEATHMATCHHW2.LUA' -- parameter: attempt to call global `GetGameSettingAsString' (a nil value)
stack traceback:
1: main of string "" at line 1
2: function `dofilepath' [C]
3: main of string "" at line 203
GAME -- Using player profile Whiff
Changing from a 32 bit colour depth in winNT (6.1 build 7601), Service Pack 1
Display: (0, 0, 2560, 1440) - (0, 0)
Display: (0, 0, 2560, 1440) - (0, 0)
Switching to a 2560x1440 32bit mode
Display: (0, 0, 2560, 1440) - (0, 0)
GL Info: 3.3 - 3.3.0 NVIDIA 353.06
GL Vendor: NVIDIA Corporation
GL Renderer: GeForce GTX 970/PCIe/SSE2
GL Part ID: 970
GL Part EX: /PCIe/SSE2
Loaded Archive: 'EnglishSpeech.big'
Loaded Archive: 'UpdateEnglishSpeech.big'
Loaded Archive: 'Music.big'
Loaded Archive: 'UpdateMusic.big'
LUA 'Data:Sound/root.lua' -- parameter: invalid control char;
last token read: `0x00' at line 1 in string ""
Unable to set sound root path, missing root.lua in Data:Sound -- FATAL EXIT -- soundmaninit/693:! --stack trace--
Restoring video mode
Display: (0, 0, 1920, 1080) - (0, 0)
Display: (0, 0, 1920, 1080) - (0, 0)
Display: (0, 0, 100, 100) - (11, 44)
Display: (0, 0, 100, 100) - (11, 44)