Tailgunner
Spaceman
Greetings all.
I've lurked through here a time or two and though I add something to the mix. I'm working on a high detail model of the Tiger's Claw and thought I'd post a quick render of my progress. I started with Andy Devendorf's Truespace model and am using the Claw Marks line drawings, the in game sprites, and every pic I've run across here for reference to accurize the basic shape and preportions. At this point, I'm still using Andy's engines, bridge, turrets, and side pods as place holders till I get around to remodeling those bits. Once I get through roughing out the basic shapes, I'll start adding complexity till my computer can no longer render the results.
Comments and criticism welcome.
I've lurked through here a time or two and though I add something to the mix. I'm working on a high detail model of the Tiger's Claw and thought I'd post a quick render of my progress. I started with Andy Devendorf's Truespace model and am using the Claw Marks line drawings, the in game sprites, and every pic I've run across here for reference to accurize the basic shape and preportions. At this point, I'm still using Andy's engines, bridge, turrets, and side pods as place holders till I get around to remodeling those bits. Once I get through roughing out the basic shapes, I'll start adding complexity till my computer can no longer render the results.
Comments and criticism welcome.