Funny thing, way back before I was working with saga I was playing some custom mission and my fighter started launching crossbow bombers instead of missiles!! It was hilarious watching a little fighter launch a volley of massive bombers to go crashing into the target ROFLOLHmm... I could do a small tutorial on that...
- You want to make a gun that poops wingmen instead of shooting? HELL Y... ahem... no, actually. But it can be done by a bit of scripting.
You would need a completely new texture and much more turrets it would have a huge number of blind spots) to make it look halfway good, and not like a blurry mass when flying closer than 1000m or so. (Also keep in mind that the beauty of Scooby's textures is that they actually are scaled to each other, that gives you all the sense of scale in the first place.)Alright, then, I'd like a 22 kilometer long dreadnought.
Then maybe one could use the canonical turrets just as the bigger ones, and mount some dozens smaller ones everywhere.