Other bugs:
1) If you use the Sandoval bug (multiple mission appears) the alien artifact is loaded up in your cargo hold multiple times.
2) You can completely dump the alien artifact.
(I didn't think you could do this in the original game)
3) For the Sandoval mission, the final destination Liverpool refinery does not show up in the objectives listing on your flight computer.
(See screenshot)
4) The fourth and last mission from Tayla is very difficult (impossible) to complete in a Galaxy ship. William Riodian shows up as a hostile. If you kill him he respawns again! The dialogue speech with Riodian does not start up consistently--sometimes it starts when you leave the station, sometimes it starts after you almost clear the asteriod field.
In the original three pirate talons attacks you, in the remake two other centurions and other talons turn hostile and pounds your shields and hull to pieces before you have a chance to flee or fight back!
UPDATE: I finally got passed Tayla's last mission by setting the difficultly setting to the easiest. The ships were too stupid to fire back.
Other bugs:
4a) The dialogue with William Riodian is too low and I can't hear it clearly.
5) When you purchase a tractor beam, the beam is turn on by default and activates with when you fire your gun. In the original, the tractor beam was treated as a missle add-on and you could switch between your missle and your tractor beam.
6) For the pirate base on Pentenville, it is detected as a hostile pirate base sometimes and will respond the same way. (See screenshot) In the orginal bases only had the message for docking.
7) On the Argicultural planet Victoria in the Junction system and other bases, the Galaxy space ship are listed as two types instead of one.
8) There's a small typo with the Centurion description: Missing the first bullet number describing the mountpoint ratings.