How many times do I have to say you don't have a full light carrier, you're on board a destroyer which has 10 fighters. Saying a Kilrathi carrier has 30 because a destoyer has 10 is pretty weak.
"Also, I think it's safe to assume that my carrier has some escorts that would help with the fighters."
Another poor assumption, since I said there was NONE. And it's still not a carrier.
"It depends where the fighter hits, and what carrier it is..."
Baah. Th idea behind a Kamikaze is to insure the fighter hits it's target. If you've got rows of fighters and you smash into them at hundreds of meters per second, the result is almost always dramatic. Kilrathi kamikaze attacks were responsable for damaging carriers more than once. It was a light fighter that finished off the Behemoth in HOT, a light fighter that cripled the base which was used to shoot down asteroids in POF, and ICIS said "During the war, one gutsy Dralthi pilot with dreams of glory could simultaneously find glorious martyrdom and eliminate a carrier's whole fighter complement with one suicide run through the hangar doors" This implies two things; it didn't take much for a fighter to devastate a carrier and since the Kilrathi did it, Confed probably did something similar to the Kilrathi. The 'slide seems to confirm this, at least from what the KS manual says.
"It depends where the fighter hits, and what carrier it is..."
Nevertheless, it could and has been done.
"we don't even know what classes those ships are, so I can't know if my carrier would keep up"
I figuired with all your assumptions, you would have figuired the cruiser was Fralthi II. What carrier in any era can keep up with a cruiser of the same era???
"but if his 'Bows could take out that cruiser like they can in the game"
You're comparing apples and oranges here
"than my Arrow and 'Bow would be able to engage and destroy the three or so fighters escorting the transport."
Fighters aren't your main objective here. And why is there only 3 or so fighters? And if you really wanna go for realism, a light fighter and a bomber don't stand much of a chance against a far greater number enemy.
"Oh? So the Kilrathi have some super carriers that hold.... <<gasp>> 30 fighters, while mine only holds 10?"
Good heavens! why do you insist on being commander of a carrier wing, it's a destroyer? And who brought a Kilrathi carrier in?
"Again, why do you compare what you can do in the game to a technicly real situation?"
Because I can and that pilots do take out turrets off at least on side(KS manual)
Have you ever heard pilots say how easy their commanders said a mission would be only to find out how tough it really is? Well you've been told it's easy.
"If you can knock out all turrets by yourself, I can take out a whole Kilrathi fleet by myself in an Excal."
If you need an Excal to do that, then-then, not "than", you should log in some sim hours.
Even if you could, you can't be in every ship, common and even ace pilots get shot down quite frequently by capships. If I'm not mistaken, you're ship is stronger than your wingman's ship in wc3 and wc4, because you're special.