mpanty
Keen Commander
I agree... from WC2 onwards, I liked this feature very much.Originally posted by Ladiesman^
I think a combination of the two is important. I like cutscenes and stuff, but I also like alittle bit of in-game stuff too. Makes for a more intresting game.
A few in-game memories:
WC2
-Shadow's and Spirit's deaths
-Jumping in for that courier ship, who gets blown apart by a Ralatha, but manages to eject a data pod.
-Meeting with Paladin
-Talking with Jazz before fighting him
-Talking with Major Edmond before the K'tithrak Mang's navpoint
WC3
-Chasing Kilrathi bioweapons in Locanda IV
-Talking to Hobbes after his treason
WC4
-Eisen's directives to locate the pirate ship (mission 2)
-Choosing whether or not to defect
-Meeting the Cats after a long while
-Choosing whether or not to save Catscratch
It was kinda cool to be able to make script decisions in-flight...
[Edited by mpanty on 06-10-2001 at 18:42]