Not give the license away, let another house make the game get royalties from the game and handle the distribution, EA does not have to spend any money with the game and still get money if the game fails.
The example I made is quite simple in that, either Interplay (that handle the distribution of the game) or Black Isle have the AD&D license but the Baldur´s Gate (I and II) game was made by Bioware, a canadian software house using its (Bioware´s)engine, two other games, Planescape, Torment and Icewind dale that use both the Bioware engine and AD&D license were made by Black Isle itself, that made RPG fans happy and give Interplay, Bioware and Black Isle money, I think that is Interplay that have the AD&D licence until 2005, they could keep the license to thenselfs and made the games alone but they have fail one and decided that was more profit in letting others to make games, of couse that the license is of Interplay and the handle the distribution of the game.
Everbody is happy with that, so EA could do the same thing.
And Origin only have a skeleton crew now, only UO games are going to be made until EA changes its mind about that. Also Origin is part of EA like Bullfrog was before being ended, it lost its independace its fate belongs to EA.
And EA idea of online games its not going to make a lot of profit since despite all tecnology advancements, internet is still on its early days, it will take a few more years until online games will became as popular as single player games.
[Edited by Dragon on 02-17-2001 at 14:07]