Yeah, imagine how great Freelancer would have been then .Dahan said:ie what would happen if all 5 sleeper ships were destroyed
Yeah, imagine how great Freelancer would have been then .
Maybe they never thought about it, because they already had their own, far better engine. Remember, just because you think FS had better gameplay doesn't mean that the world agrees - and if you compare WC sales with FS sales, you'll quickly understand that in fact, everyone disagrees with you .Dahan said:oh i would agree with the earlier statements, the freespace series has one of the best gameplay i have come across i sometimes wonder why origin/ea never consider using that for their wing commander games, but then i suppose they never thought about it
oh i would agree with the earlier statements, the freespace series has one of the best gameplay i have come across i sometimes wonder why origin/ea never consider using that for their wing commander games, but then i suppose they never thought about it
Dahan said:oh i would agree with the earlier statements, the freespace series has one of the best gameplay i have come across i sometimes wonder why origin/ea never consider using that for their wing commander games, but then i suppose they never thought about it
No, I'm pretty sure both Volition and Origin got that one from LucasArts - X-Wing was there first.d3r3k said:Freespace was made after Wing Commander. I honestly don't understand what is so amazing about the Freespace engine to you. I love that series and I don't get it. You know, Volition did get some ideas from Origin, i.e. the power management feature.
Both. Keep in mind I'm only 17Bandit LOAF said:Do you mean Return to Castle Wolfenstein (the modern game) or Wolfenstein 3D (the immediate predecessor to DooM)?
The Fokker DVII pwnedSperadon said:Same with Red Baron; huzzah for the Sopwith Camel!