Shades2585
none
Humm, I just found where the Colonel called it a "secret mission" once a well. Since most of this is about the solo missions I still like Covert Mission.
Nice title change.
Nice title change.
Do you think you could find out how that briefing scene is expected to look?I am one of the few people who actually have the mac version
ok, valid values are 0-7, right?that index value is out of range
Congratz on making the front page!After fixing the crashing bug I continued playtesting a little bit.
Flying the Dralthi works without problems
Is there a bug in the WC1XML binary?
Ok, I completely understand. Thanks for clarifying.No, I do not think so. These higher index values are present in the source SWC data.
As for the valid index values, well that depends. WC1 and WC1-SM1 have eight wingmen (index 0-7), but WC1-SM2 has additional "speaking" characters, Jazz and Doomsday, and additional indexes as well, 11 and 12.
Thanks. It's really a team and community effort.Gentlemen this is amazing, and I'm glad you agreed with my suggestion about SM 1.5 DelMar
Hey, @UnnamedCharacter. Any idea why that could possibly crash?crashes during briefing after the line "nav 1" (skipping with esc works)
<MapPoint Format="0" TargetIndex="2">Proceed to Nav 1</MapPoint>
<MapPoint Format="0" TargetIndex="3">Proceed to Nav 2</MapPoint>
<MapPoint Format="4" TargetIndex="17">Destroy Fralthi</MapPoint>
<MapPoint Format="1" TargetIndex="0">Return to Tiger's Claw</MapPoint>
<ShipPoint ClassIndex="18" Allegiance="1" LeadShipIndex="-1" OrdersIndex="2" Location="0,0,0" Orientation="45,0,0" Speed="10" Size="0" PilotCharacteristicsIndex="1" FormationIndex="-1" FormationPositionNumber="0" PrimaryTargetShipIndex="1" SecondaryTargetShipIndex="-1" Unknown1="0" Unknown2="0" Unknown3="3" Unknown4="0" Unknown5="0" Unknown6="0" />
Well, still good enough to seriously kick my assI've noticed the Kilrathi don't seem as aggressive in combat
Yes, SM 1.5 replaces SM 2. Quite some parts of the storyline are actually taking place in both of them (Bossman dying, Spirit's fiance being captured by the Kilrathi).or does secret mission 1.5 actually replace sm2 as far as the storyline goes
thank you my good man can you transfer your pilot from secret mission 1. im on the last mission of wc1 again and I would like to play through 1.5 as an alternate universe/timeline and keep my rank and medals. if its not possible than no problem but it would be nice. by the way play tested the first mission worked like a charm, I got 12 and hunter got 3Well, still good enough to seriously kick my ass
Yes, SM 1.5 replaces SM 2. Quite some parts of the storyline are actually taking place in both of them (Bossman dying, Spirit's fiance being captured by the Kilrathi).
SM 1.5 mainly lacks the Firekka, but adds references to Tolwyn for example.
thank you my good man can you transfer your pilot from secret mission 1. im on the last mission of wc1 again and I would like to play through 1.5 as an alternate universe/timeline and keep my rank and medals. if its not possible than no problem but it would be nice. by the way play tested the first mission worked like a charm, I got 12 and hunter got 3
Nice one, I thought about too already. But I guess we should just stick to get something "done done".From the story perspective it would probably be coolest if SM 1.5 could be integrated into SM 2 to form a SM2.5 that starts with hunting the sivar shipyards and ends with the firekka. But that would probably be far to compicated to achieve.