Hello all. I've been watching this for a while and am getting interested in boardgames like this recently. I came across something which might be of great use to the TacOps project, and I couldn't not tell you all. It's called VASSAL. Here's a link:
http://www.vassalengine.org/
Basically, it's a Java program that runs on all platforms that's designed to allow boardgames to be played online in real time. Considering the difficulties in programming something like this from scratch, it might save some time.
Also, to show what this could do, I've set up a test module to run TacOps in this program. I've used the graphics released here to get a simple dogfight game possible. You can be either Confed, Kilrathi, or a neutral Referee. I have 5 Confed units and 4 Kilrathi units, and the asteroid counter. All of the stat cards for these counters are in a section for quick charts. Also, I have set up individual counter sheets to keep track of your ship while playing, with specific counter pieces to do so. Poke around in it to see if you could use it. I've uploaded it to my .Mac server space for now, here's a link for the module:
WCTO. In order to play it, you need to download VASSAL (version 3.0.15, which is the current version I believe), place the .mod file in the same folder, and run VASSAL and hit the "Play Module" button and choose WCTO.mod, and start a game offline to fiddle around with it.
Ironduke, I assume you will have much more graphical capability with this, and editing this module isn't too hard. Also, this might make test games run a little faster.
-Guido831-