Farbourne
Rear Admiral
So there's been a lot of talk lately about folks in the replays having a tough time taking on this fighter or that fighter, and I'm actually surprised at how varied the responses are. I would have thought the toughest opponent fighters in each game would be universially agreed upon, but no. I guess everyone has different flying styles, and it's a testament to the depth and design of these games that so many of us could have such different experiences playing the same game. For example, there was a thread recently about how some people really feared Sartha, while others didn't understand that.
So I'm curious what fighter gave us each the most trouble in each game. It seems like it should be obvious, but maybe there could be some surprises. Here's my opinion:
WC1: Gratha. I know the Jalthi was supposed to be the be-all, but they were so easy to outfly. But Gratha were almost as powerful, always encountered in large numbers, and were frikkin tanks.
SM1+2: Hriss. Obviously, it was the Cat's answer to the Rapier. (Actually, the captured Rapiers were the toughest, especially when you were in a Dralthi, but I'm not counting those because you only meet them like twice).
WC2: Grikhath. Drakri and Sartha didn't instill any fear, and the Jalkehi was majorly broken, but Grikhath were pretty fast, had those damned rear guns, and could actually kill your carrier.
SO1+2: Gothri. Ugg!!! My greatest nemesis in all of WC! (And Standoff didn't help the matter, especially when you have to take on hordes of them in Stillettos!)
WC3: Vaktoth. Second only to the Gothri among Kilrathi nemeses. I really could only handle them when flying a Hellcat or an Excalibur. Although the Ekapsi is a very very close second.
WC4: Excaliburs. Barely edging out Banshees. For some reason, they seemed harder to kill than Bearcats to me, and they handled way better than Lances. Maybe the Lance would be the greatest nemesis, especially with that damned cloaking device, but you only have to fight them when not in one yourself in like two missions, and excepting Seether, their pilots didn't seem to be anything special.
WCP: Obviously, the Devil Ray. Nothing touches it.
WCSO: Ahhg! Too many bugs! Can't think!
Do other folks concur, or did you have your own nemeses?
So I'm curious what fighter gave us each the most trouble in each game. It seems like it should be obvious, but maybe there could be some surprises. Here's my opinion:
WC1: Gratha. I know the Jalthi was supposed to be the be-all, but they were so easy to outfly. But Gratha were almost as powerful, always encountered in large numbers, and were frikkin tanks.
SM1+2: Hriss. Obviously, it was the Cat's answer to the Rapier. (Actually, the captured Rapiers were the toughest, especially when you were in a Dralthi, but I'm not counting those because you only meet them like twice).
WC2: Grikhath. Drakri and Sartha didn't instill any fear, and the Jalkehi was majorly broken, but Grikhath were pretty fast, had those damned rear guns, and could actually kill your carrier.
SO1+2: Gothri. Ugg!!! My greatest nemesis in all of WC! (And Standoff didn't help the matter, especially when you have to take on hordes of them in Stillettos!)
WC3: Vaktoth. Second only to the Gothri among Kilrathi nemeses. I really could only handle them when flying a Hellcat or an Excalibur. Although the Ekapsi is a very very close second.
WC4: Excaliburs. Barely edging out Banshees. For some reason, they seemed harder to kill than Bearcats to me, and they handled way better than Lances. Maybe the Lance would be the greatest nemesis, especially with that damned cloaking device, but you only have to fight them when not in one yourself in like two missions, and excepting Seether, their pilots didn't seem to be anything special.
WCP: Obviously, the Devil Ray. Nothing touches it.
WCSO: Ahhg! Too many bugs! Can't think!
Do other folks concur, or did you have your own nemeses?