Well here's another project update!
Script/Screenplay: A little progress (not much) has been made lately. I'm focusing on streamlining the story through aurally informing the viewers through dialogue. This should fill in much of the aura whereas visually I will be attempting to set the mood.
Texture Updates: I'm currently working on retexturing my Vampire model and when completed I will fix up the Excal some more. I retextured my Excalibur model last year but I left my Vampire looking the same as it does in Prophecy. This is not to my liking, since I wish to separate as much as possible from the existing WC4/P look and generate a unique Wing Commander experience. Visually, I will be accomplishing this through darker, more monotone colour choices. The Vampire is no longer blue, but a dull grey (like modern American aircraft) tone, with contemporary-styled markings. I will later be adding similar markings to my Excalibur model, and my Albatross (my version of the Pelican) model.