v0.6.2 released!
v0.6.2 released!
www.asciisector.net/download
- Fixed a bunch of crashing bugs with grenade throwing.
- Fixed bug with combat messages.
- Fixed bug with being able to throw grenades into the outer walls on board a spaceship.
- Fixed minor bug with fixer mission descriptions.
- Fixed bug with drugs not affecting the time used for throwing grenades.
- Fixed bug with reappearing stuff from a destroyed boarded ship.
- Fixed bug with missing fixer when returning for payment.
- Another attempt at fixing the music crash bug.
- Various code improvements and optimizations.
- Guild computers now warn you if there is less than 5, 4, 3, 2, 1 hours or 30, 20, 10 minutes left to complete the mission.
- You can now capture/kill bounty hunting targets on board their ship (the chance of a target ejecting when his/her ship is destroyed has also been decreased, so you will have to board to be 100% sure to capture him/her).
- You can now scoop up as many ejected pilots as can fit on your ship.
- Scooped hostile pilots are no longer automatically converted into 1 unit of Slaves.
- When walking into a stunned or captive character, you'll now get asked if you want to attack/talk to him or manage him (which lets you see his inventory, as well as capture, release, transfer and enslave him).
- When firing a gun/rifle at a target right next to you, the target will try to knock it out of your hand. You will likewise automatically try to knock a gun/rifle away from a character shooting at you.
- Hitting a character in the head (without using a melee weapon) will increase the character's stunned value.