Nomad Terror
Rear Admiral
If you open the .tre file in HCl's wing commander movie player you can listen to all the comm audio files. I spent a good deal last night going through them.
It does help - I just went and fixed it for the next version.Doringo said:If it helps at all, there's a typo/misspelling in the Gilgamesh-class destroyer description, at the very end.('attack strenght')
I'm playing in the third difficulty level and I beat it in a couple tries. just don't waste afterburner fuel on the base. If you get really close to the base and come around the side, the turrets can't turn in far enough to get you. Just turn off your engines and pick it off then repeat on the next turret.Fatcat said:What's up with the Asteroid Attack mission? This mission is impossible! My Gladius can barely make it past the first wave, and after that, the infinite waves of Talons really sucks. Other than that, this game is flawless.
For good reason, though. As you can see, so far we've only announced one expected release date... and we made it. It's gonna be the same with the remaining episodes - we will only announce a specific release date once we know we can keep it.Nomad Terror said:They haven't projected an expected date for that yet.
I also noticed that the Clydesdale transport's description mentions 'Dilligent' classes, as far as I know it's 'Diligent'..It does help - I just went and fixed it for the next version.
Unregistered said:how do U use the tractor beam? or do U have to leave sparrow floating in space?
Quarto said:(except that this time round, hopefully we'll actually know we can keep it, instead of desperately hoping everything comes together by the 23rd )
The speech is actually there, but there's some kind of weird problem with it - sometimes the game will play it, and sometimes it won't. It probably could have been fixed with some heavy re-working of the scene's code, but it didn't seem important enough to spend time on.Unregistered said:if U join the pirates, there is some speech missing (spoons i think) only the text shows up
Hehe, yes. If it makes you feel any better, I feel pretty bad about what we put you through, and I'm gonna try to avoid any repeats .Needaham45 said:Grumble grumble grumble... nights where I was getting 3 hours of sleep for 2 weeks... yea... it would be nice to check with me before setting a deffinate date next time so I can sleep and eat rather than go tired and hungry for a few weeks
Needaham45 said:Grumble grumble grumble... nights where I was getting 3 hours of sleep for 2 weeks... grumble grumble grumble... making me come up with the music for all 5 cutscenes with about 3 weeks worth of notice... grumble grumble grumble... telling me you needed another peice of music on the 22nd... yea... it would be nice to check with me before setting a deffinate date next time so I can sleep and eat rather than go tired and hungry for a few weeks
Well, you gotta be fair, we'd been talking about wanting to get it done by Christmas long before we decided on a release date .Needaham45 said:I also hope I passed my finals... cause that's what caused the real problem. They tell me they want to release it 3 weeks before they want to release it...
Noir's the idea . I'm very pleased with the way it worked out.KillerWave said:The music and cutscenes gave a "noir" movie style to it, very neat. Indeed i wouldnt expect jazz style for the cutscenes music Q.
Lynx said:There's one thing about the music...Did you fiddle with the midis or did you just take the WC2 ones and converted them to WCP format? Maybe it's just me but it sounded ..s somehow hollow compared to the original midis. Mabe a different instrument set.