Ugh. I'm starting to get sick of this. Every other RPG/Missions game has to have a huge expansive world with everything just as realistic as humanly possible with sooo much room and sooo many different things to do. Sure, it's nice, but after three GTAs, a couple of Elder Scrolls, a pair of KOTOR and one Fable, I'm starting to think this is the next fad of gaming after FPS. I mean, who wouldn't like to have every game as immersive as a MMORPG? Or at least that's what they're saying in the game companies.
I really couldn't care less about Oblivion. It may be epic and grand and everything, but so far it's only really appeared on the PC, and seeing the game in it's true glory requires one of those 5k Alienware PCs. Otherwise we get thick fog(like in GTA) or low poly characters/textures/enviornmental effects, and I reeeeally like getting the most out of my games. I guess that's why I stick with old PC games and console games, since I know I'll never have to turn down the graphics settings.
Anyways, if/when it comes to the console, it won't be a great transition. From a full keyboard to a dozen buttons, I think there will be some issues. So, for right now, I'm not really interested in modern PC games. I'm also still waiting for a god PC like Fatcat has, where it doesn't crash when it runs games. Heck, even playing the Standoff demo for an hour made it close up on me.
But, back to the fad idea, I really think that they should spend less time making trees grow. Unless of course, Oblivion is a life simulator. I thought it was supposed to be an epic quest from what Fatcat has told me, but, if it's just supposed to be a guy in medievil times of knights and dragons trying to have a life, it's completely different from any strategy adventure game like The Legend of Zelda.
I know I'm not interested in Oblivion, and there's not much more to it than that. I think it will be a great game, and I hope it sells millions, but, I hope even more so of the next Zelda game, since that would encourage people out of this fad that they're getting into. I guess it's not really a fad yet, but, I hope no one tries to make Mario span over acres of land with hundreds of real growing trees and NPCs in a platforming game. In all honesty, that would suck. I'm not even sure if I support the idea of huge worlds, after seeing how much depth there could be in single rooms in Metroid Prime 1 and 2.
To every man his own, as they say.