By 'story-wise' I meant FS1.
I'll concede that FS2's plot was somewhat lacking, but that's because they blew the budget and all their time making it moddable.
But all hostility and sniping aside, I think there's a larger issue here. One of such importance and universal truth that we cannot let the inter-community bickering divert us from it. The undeniable and simple fact that Freelancer sucked balls.
Come, brothers. Aim your arms not at each other, but at Microsoft and the god-awful, 2 year late, emotionally crippled piece of crap that destroyed whatever respect Starlancer had amassed.
*wanders off to find some PS plugins*
Oh, and we will stop using the Half-Life engine as soon as HL2 gets released.