OK...I just downloaded and started playing this neat remake yesterday.
For the record, I play on a P4/2Ghz with WinXP Pro, a GeForce 4 TI4200, 512MB RAM. I'm still working in a Tarsus, just got jump drive.
My philosophy with remakes is: "If the developer had the same idea as w/ the original, but had modern technology, modern coding techniques, modern hardware, modern graphics, etc., how would it turn out?"
With that in mind....
First off: I like the new features, new fixers, etc.
I quibble re cloaking devices, which don't seem to fit at this point in the WC timeline.
However, I LOVE THE TURRET AI!
Finally, turrets are useful!
Second: The asteroids, while I realize they are constrained by limitations of the VegaStrike engine, are at present not challenging, just frustrating. Particularly asteroids around bases make life hell.
Third: I never remember Talons being so hard to kill...Then again, it's been a while.
Fourth: This game is very addictive. Bad when one is at, say, college. Could we get something in game that brings up a message when a time is reached (or a time limit expires) based off the system clock?
Fifth: I like the news. It brings up ideas. That I just wish were implemented, like newly colonized and growing bases/planets during the game.
Sixth: We can have multiple ships at once? I never saw that in the remake manual...
For the record, I play on a P4/2Ghz with WinXP Pro, a GeForce 4 TI4200, 512MB RAM. I'm still working in a Tarsus, just got jump drive.
My philosophy with remakes is: "If the developer had the same idea as w/ the original, but had modern technology, modern coding techniques, modern hardware, modern graphics, etc., how would it turn out?"
With that in mind....
First off: I like the new features, new fixers, etc.
I quibble re cloaking devices, which don't seem to fit at this point in the WC timeline.
However, I LOVE THE TURRET AI!
Finally, turrets are useful!
Second: The asteroids, while I realize they are constrained by limitations of the VegaStrike engine, are at present not challenging, just frustrating. Particularly asteroids around bases make life hell.
Third: I never remember Talons being so hard to kill...Then again, it's been a while.
Fourth: This game is very addictive. Bad when one is at, say, college. Could we get something in game that brings up a message when a time is reached (or a time limit expires) based off the system clock?
Fifth: I like the news. It brings up ideas. That I just wish were implemented, like newly colonized and growing bases/planets during the game.
Sixth: We can have multiple ships at once? I never saw that in the remake manual...