BigsWickDagger
Spaceman
Are many of you looking forward to the impending release? I thought the first one was really good, best FPS I'd played in a long time.
Percy said:So what's this about Half-Life 2 and having to go on-line just to authenticate it?
That implies that should I ever un-install the game (for some crazy reason like, I dunno, getting 4Gig of disk space back perhaps ) and re-install in the future, I would have to go online and get it authenticated again???
http://news.bbc.co.uk/2/hi/technology/4019095.stm
No, you won't. An online authentication system is nothing that five minutes of searching on the internet can't fix. I'm surprised that Valve has bothered wasting its time with such stupidity - you'd think that a computer games development company would be computer-literate enough to realise that money spent on anti-piracy protection is money flushed down the drain.Percy said:That implies that should I ever un-install the game (for some crazy reason like, I dunno, getting 4Gig of disk space back perhaps ) and re-install in the future, I would have to go online and get it authenticated again???
Bandit LOAF said:and I don't plan on upgrading until a new Wing Commander comes out.
Disco Boy said:I never saw what the big deal about halflife was most of them mods were either ports of earlier mods done just as well originally (TFC) , were just like other games but with worse features and graphics (NS and CS) or just sucked...actually all but maybe half-a-dozen sucked.
Disco Boy said:And the revolutionary amazing single player was really just a bunch of poorly done jumping puzzles complemented by idiotic puzzle bosses that made you flip switches and lame guns and enemies.
Maj.Striker said:Hoping against hope?
Disco Boy said:I never saw what the big deal about halflife was most of them mods were either ports of earlier mods done just as well originally (TFC) , were just like other games but with worse features and graphics (NS and CS) or just sucked...actually all but maybe half-a-dozen sucked. The regular multiplayer was decent but nothing special. And the revolutionary amazing single player was really just a bunch of poorly done jumping puzzles complemented by idiotic puzzle bosses that made you flip switches and lame guns and enemies. Besides that it was totaly linear with only one stradegy really working in a given situation. In my mind there are 4 main ways to make a good FPS.
1. Blow the shit out of everything ala doom. Should include large and crazy guns, lots of enemies at once, and huge bosses that took a bazzillion shots to kill. Halflife had none of these things.
2. Explorer/Puzzly like Metroid Prime. Should have clever, well though out, non repeptitve bosses and puzzles. Halflife had repetitive poorly done ones.
3. FPS/RPG like Deus Ex or the System Shocks obviously halflife has no inventory, conversation, or charecter custimization so not this
4. Themed FPS. This is an FPS built around a certain theme which is carefully and well done like Theif's stealth. Halflife tried to do multiple things and failed at all of them.