Originally posted by Viper61
That's gaming.
Wing Commander IS gaming, pal.
Realistically, there is no way you can hit a target with such a force as to totally annhilate it.
That's bull, ships are destroyed and everyone onboard dies is something that happens a lot on the WC Universe. Blair sparing the lives of the crew of the Lexington is the exepction, not the rule. No survivors on the Tiger's Claw. No Survivors from the Concordia. Sometimes the ship is not entirely destroyed, but that's not the intention of the attacker.
The notion that "there is no way" someone can "totally annhilate" a target is contradicted by WC games, novels, cartoons and the movie. What about the full spread of missiles Thrakkath ordered against the shipyards of Ghora Khar? It was so destroyed no evidence of stealth fighters was found. And that's a shipyard, not a destroyer.
I'm not talking about destroying the ship, I'm talking about incapacitating it (basically killing its ability to fight).
Again, wrong. Incapacitating means destroying its turrets. And if you want to preserve the crew, you use leech weapons. Yes it's possible to disable a ship using conventional weapons (like Blair does on WC3 with the fuel transports), but, again, that's the exception, when you have a special interest on it. The victory needed the fuel, so they didn't destroy the Kilrathi transports. Blair didn't want to kill the crew of his former carrier, so he disabled the Lexington. But unless there's a special interest, people just destroy the enemy ships.
Sometimes ships are heavly damaged by enemy fire, but only when they somehow escape. The Intrepid survives its encounter with the Confed frigate and escorts not because the frigate decided to spare their lives.
You shoot out my engines, my bridge, my armaments, and my shields and I'd pretty much call that a kill since I'm dead in the freaking water and can't defend myself. Oh by the way, have you tried to leech a carrier? Anyway, why would you want to destroy a ship after it has been incapacitated? Ok, first of all let me make you as helpless as possible where you are no longer a threat to me and I could board you at will, then I'll destroy you. Wow, the Geneva convention would love you.
That's nonsense on so many levels I feel I won't be able to reply to it all. First of, there's no article o SPACE WARFARE on the Geneva convention that I'm aware of, at least nothing on flashpaks and space torpedoes.
Also, you contradict yourself. Leeching is the way to disable a carrier, not using torpedoes on it. Furthermore, you use either torpedoes OR leech weapons, depending on what you want to do with the enemy ship. There's no point in disabling a ship and then destroynig it, and it is absurd that you'd think I was suggesting such a thing, when my whole point is that they are 2 different courses of action. You either is trying to disable the enemy ship, or you are trying to destroy it. You is the one saying that torpedoes and high-energy weapons are humane non-lethal weapons that merely disable ships.
On the missions where the objective is to "de-fang" the enemy ships, it is generally so that you can destroy it on the next mission.
Comm officer can scream all he wants, we target the bridges remember, that's probably where he's at. If he screams that doesn't mean the whole ship dies, just him and whoevers in his vicinity.
The ship blows up. We only have to target the bridges on WCP and WCSO, on other WC games we can target any part of the hull, and the ship not only blows up but either completly disapears (WC1/WC2) or have the wreck of the hull floating in space.
Dude, read a bit before opening your mouth. I'm not saying the Flashpak is a bio weapon, I'm comparing the usage of it. I'll spell it out for the cheap seats: The flashpak is good for killing everything on a ship fast and in one shot, not killing the ship itself. Bio weaps and gas do the exact same thing.
Wrong. The Gen Select bio weapon, as the name implies, selectively kills. It doesn't kill "everyone" as a flashpak or a torpedo.
Besides, that's hypocrisy. It’s like saying the Behemoth was a humane weapon because it didn’t target people, just the planet.
Flashpaking the Vesivius had nothing to do with a bio-weapon attack. The result is the same of a torpedo attack: ship destroyed, crew killed. The flashpak is a CONVENTIONAL weapon. It's not a bio-weapon, or a MASS DESTRUCION weapon. It's not a radioactive warhead like the ones Thrakkath used against confed planets. It is a powerful weapon that can be used a single isolated target of size and destroys it with a single shot. The targets cannot be cities or planets, rather, capital ships or instalations.
Want it even more plain? It doesn't target the weapons of war, it targets the people in an inhumane fashion.
So you prefer to you like to kill people on a humane fashion? The flashpak destroys the ship with everyone inside. It's just an overpowered torpedo, kills with one shot while the torp requires multiple shots for most capships.
The flashpaks targets the ship. It destroys the ship. WC is not some GI Joe cartoon where 100% of the crew bails from fighters and jumps off tanks before they explode.
The moral issue with the flashpak was using it against a CIVILIAN target. It would be equally immoral to kill civilians on Ella using Torpedoes. Unless you can prove that killing civlians with torpedoes is more moral than killing them with flashpaks, you don't have a point.
So if Seether and the Black Lance destroyed Amadeus with fission cannons or standard torpedoes, would it be more humane? Of course not.
If the flashpak is used to destroy an enemy military ship during a war, it's no better or worse than a torp or energy guns. On a mission during WC2, Blair is ordered to destroy Kilrathi transports with troops. Lots of troops. He destroys the transports and kill all troops onboard. So if he used a flashpak-like weapon, would it be less moral?