Starkey
Avenging Rooster
Originally posted by Quarto
Look, what it comes down to is that UE is designed for a very specific audience. It's designed for experienced players, and especially the ones that complained about SO being too easy. If you find it too hard... well, hey, that's what the difficulty settings are for .
I like the way UE is only fairly easy in Rookie level, and very tough from Veteran on. I think that´s one thing to carry on to UE2. In Ace level, on a mission where you have to defend the Dauntless from the Nephilim, I had to play it over and over until I had memorized the whole thing and knew in advance when and where did my ship had to be in order to kill those pesky bombers before they launched torpedoes and, if they did, it was thrilling to run desperately after them and shoot them down. In the alternative winning path (where I don´t capture the Fralthi), in the mission where the Dauntless was striked by the Ralari and the Fralthi the enemy left her with no bridge and only with three engines. Well, I (barely) managed to protect her later on and, on mission 8 (or 9) the Dauntless had only one vital item operating: the middle engine
So I say keep it tough, and give us lots of missions in UE2. I´ll be eternally grateful.