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{{infobox Fighter New
{{infobox Ship
|faction = neutral
|faction = terran
|name = Orion
|name = Orion
|type =  
|image = image:Privateer - Sprite - Orion - Perspective.png
|caption =
|type = Gunship
|manufacturer =  
|manufacturer =  
|image = File:p1orion.jpg
|primary user = [[Mercenaries]]
|caption =
|primary user = [[user:=Mercenaries]]
|additional users =
|introduction =
|length =
|mass =
|max velocity = 350 kps
|cruise velocity =
|max afterburner velocity = 800 kps
|acceleration = 350 kps<sup>2</sup>
|max afterburner acceleration =
|max y/p/r = 105/115/107
|guns = [[Plasma Gun]]s (2)
|missiles = [[HS]] Missiles (3)
|turrets = [[Turreted Laser]]s (2)
|armor = <br>
''Sides'' 180 cm. equiv. each<br>
''Fore'' 140 cm. equiv.<br>
''Aft.''  160 cm. equiv.
|shields = Level 5
|jump drive =
|crew =
|devices =
|cargo =
|cost =
}}
}}
The [[Orion]] is a class of [[Mercenaries|Mercenary]] gunship.
Centurions are one of the four basic models of single-person ships available to the general public in [[Gemini Sector]].
They are available to privateers at [[Ship Dealer|Ship Dealers]] for 75,000 credits unconfigured.
Around 2670, Orions became able to support level 7 engine upgrades and shield generators.
[[Gabriel Quentin]] wrote about the spaeccraft in [[GEMINI SECTOR: AN OVERVIEW]].
==Images==
===Screenshots===
<gallery>
Privateer - Screenshot - Ship Dealer - Normal.png
Privateer - Screenshot - Landing Pad - Asteroid - Orion.png
Privateer - Screenshot - Landing Pad - Planet - Orion.png
Privateer - Screenshot - Landing Pad - Space - Orion.png
Privateer - Screenshot - Landing Pad - New Constantniople - Orion.png
Privateer - Screenshot - Landing Pad - New Detroit - Orion.png
Privateer - Screenshot - Landing Pad - Oxford - Orion.png
Privateer - Screenshot - Perry - Hangar Bay - Orion.png
Privateer - Screenshot - Landing Pad - Derelict - Orion.png
</gallery>
===Renders===
<gallery>
Privateer - Manual - Orion Render - Side.png
Privateer - Manual - Orion Render - Top.png
</gallery>
===Cockpit===
<gallery>
Privateer - Cockpit - Orion - Off.png
Privateer - Cockpit - Orion - Active.png
Privateer - Cockpit - Orion - Damaged.png
Orion Cockpit - Right.PNG
Orion Cockpit - Left.PNG
Orion Cockpit - Rear.PNG
Privateer - Sprite Sheet - Rear Turret - No Power.PNG
Privateer - Sprite Sheet - Rear Turret - Full Power.PNG
</gallery>
===Sprite Sheets===
<gallery>
Origin FX - Sprite - Air Show - 7 - Orion.png
Privateer_-_Sprite_Sheet_-_Ship_Dealer.PNG ‎
Privateer - Sprite Sheet - Orion.png
Privateer - Sprite Sheet - Orion - Death.png
Privateer - Sprite Sheet - Takeoff - Orion.png
Privateer - Sprite Sheet - Landing - Orion.png
Privateer - Sprite - Landing Ship - Asteroid - Orion.PNG
Privateer - Sprite - Landing Ship - Derelict - Orion.PNG
Privateer - Sprite - Landing Ship - New Constantinople - Orion.PNG
Privateer - Sprite - Landing Ship - New Detroit - Orion.PNG
Privateer - Sprite - Landing Ship - Oxford - Orion.PNG
Privateer - Sprite - Landing Ship - Perry - Orion.PNG
Privateer - Screenshot - VDU - Orion.png
Privateer - Sprite Sheet - MFD - Weapons - Orion.PNG
Privateer - Sprite Sheet - VDU - Orion.png
Privateer - Sprite Sheet - Orion - Afterburners.png
</gallery>
== Specifications ==
{| class="wikitable"
! Name
! Orion
! Orion
|-
! Source
| Playguide
| Privateer
|-
! Faction
| Mercenary
| Mercenary
|-
! Class
| Gunship
| Gunship
|-
! Max. Velocity
| 350 kps
| 350 kps
|-
! Aft. Velocity
| 800 kps
| 800 kps
|-
! Acceleration
| Average
| 350
|-
! Max. YPR
| Poor
| 107/105/115
|-
! Power Supply
| 800 GW
|-
! Energy Gauge
| 800 GJ
|-
! Guns
| [[Mass Driver]] (2)
| [[Plasma Gun]] (2)
|-
! Turrets
| [[Laser]] (2, Tail)
| [[Laser]] (2, Tail)
|-
! Weapons
| [[Heat Seeker]] (3)
| Launcher #1: [[Heat Seeker]] (3)
|-
! Cargo Hold
| 50 units
| [[Ejected Pilot]]
|-
! Shields
|
| Generator 5
|-
! Levels
| 3
|-
! Power
| 100 GW
|-
! Regen
| 4
|-
! Side Shields
| 50 cm equiv. each
|-
! Fore Shields
| 50 cm equiv.
|-
! Aft Shields
| 50 cm equiv.
|-
! Shield Effect
| 100%
|-
! Side Armor
| 35 cm equiv. each
| 35 cm equiv. each
|-
! Fore Armor
| 48 cm equiv.
| 48 cm equiv.
|-
! Aft Armor
| 50 cm equiv.
| 50 cm equiv.
|-
! Upgrades
| [[Afterburners]]<br>[[Tail Turret]]
|-
|}
==Locations==
==Components==
===Base===
<gallery mode="nolines">
Orion - Base.PNG|No Upgrades
</gallery>
===Sensors===
====Iris====
<gallery mode="nolines">
Orion - Scanner - 1.png|Mk. I
Orion - Scanner - 2.png|Mk. II
Orion - Scanner - 3.png|Mk. III
</gallery>
====Hunter====
<gallery mode="nolines">
Orion - Scanner - 4.png|AW 6
Orion - Scanner - 5.png|AW 6i
Orion - Scanner - 6.png|AW Infinity
</gallery>
====B and S====
<gallery mode="nolines">
Orion - Scanner - 7.png|Tripwire
Orion - Scanner - 8.png|E.Y.E.
Orion - Scanner - 9.png|Omniscience
</gallery>
===Engines===
<gallery mode="nolines">
Orion - Engine 1.png|Upgrade 1
Orion - Engine 2.png|Upgrade 2
Orion - Engine 3.png|Upgrade 3
Orion - Engine 4.png|Upgrade 4
Orion - Engine 5-7.png|Upgrade 5
Orion - Engine 5-7.png|Upgrade 6
Orion - Engine 5-7.png|Upgrade 7
</gallery>
===Weapons===
<gallery mode="nolines">
Orion - Weapon - Missile Launcher.png|Missile Launcher
Orion - Weapon - Torpedo Launcher.png|Torpedo Launcher
Orion - Weapon - Tractor Beam.png|Tractor Beam
</gallery>
===Guns===
====Laser====
<gallery mode="nolines">
Orion - Gun - Laser - Right.png|Starboard
Orion - Gun - Laser - Left.png|Port
</gallery>
====Mass Driver====
<gallery mode="nolines">
Orion - Gun - Mass Driver - Right.png|Starboard
Orion - Gun - Mass Driver - Left.png|Port
</gallery>
====Meson Blaster====
<gallery mode="nolines">
Orion - Gun - Meson Blaster - Right.png|Starboard
Orion - Gun - Meson Blaster - Left.png|Port
</gallery>
====Neutron Gun====


<gallery mode="nolines">
Orion - Gun - Neutron Gun - Right.png|Starboard
Orion - Gun - Neutron Gun - Left.png|Port
</gallery>


====Particle Cannon====


<gallery mode="nolines">
Orion - Gun - Particle Cannon - Right.png|Starboard
Orion - Gun - Particle Cannon - Left.png|Port
</gallery>


====Tachyon Cannon====


<gallery mode="nolines">
Orion - Gun - Tachyon Cannon - Right.png|Starboard
Orion - Gun - Tachyon Cannon - Left.png|Port
</gallery>


====Ionic Pulse Cannon====


<gallery mode="nolines">
Orion - Gun - Ionic Pulse Cannon - Right.png|Starboard
Orion - Gun - Ionic Pulse Cannon - Left.png|Port
</gallery>


====Plasma Gun====


<gallery mode="nolines">
Orion - Gun - Plasma Gun - Right.png|Starboard
Orion - Gun - Plasma Gun - Left.png|Port
</gallery>


====Fusion Cannon====


<gallery mode="nolines">
Orion - Gun - Plasma Gun - Right.png|Starboard
Orion - Gun - Plasma Gun - Left.png|Port
</gallery>


====Steltek Gun====


<gallery mode="nolines">
Orion - Gun - Steltek - Right.png|Starboard
Orion - Gun - Steltek - Left.png|Port
</gallery>


== Wing Commander Privateer Player's Guide ==


'''''Orion'''''


The ''Orion'' is perhaps the safest of all the vehicles mentioned here. It is can carry the most armor and shields of all ships listed (at the expense of its maneuverability). This is a sturdy ship, designed to last.


Cockpit. Low visibility. The cockpit is dark and somewhat cramped, with less window area than the ''Tarsus''. Dual MFDs are standard and easy to use (see illustration). Instruments are not as easy to use as in the ''Centurion'', but are simple to get a handle on.


Speed/Maneuverability. Supports up to a Level 5 engine upgrade. Although the ''Orion'' has better than average speed, it’s difficult to pull through tight turns.


Ordnance/Protection. Supports addition of a rear turret. Even without the turret, there is room for two guns and one weapon or tractor beam. With Level 5 engine upgrades, there is no reason not to pick a high quality gun with a high energy drain. Supports up to shield upgrade Level 5.


Overall Performance Rating. Due to its low maneuverability, limited cargo hold, and the expense of outfitting it, I give the ''Orion'' a low B. With enough money, though, you can make this ship a high A. I highly recommend the full option package for this ship


<gallery>
Privateer - Manual - Page 48.jpg
Privateer - Manual - Page 49.jpg
</gallery>


== Privateer Playtesters' Guide ==


'''ORION'''


When you first purchase the Orion, you won't have adequate shields and armor to protect you from potential attackers. Begin by accepting cargo missions. Try to stay away from any mom difficult assignments until you have sufficient resources to upgrade to Level 3 engines, Level 3 shields and tungsten armor.


'''''Suggested Loadout'''''


* Shield upgrade 3 and engine upgrade 3 (eventually upgraded to Level 5 shields and engines)
* Tungsten armor
* 1 missile launcher with IR missiles
* Repair droid
* Level 3 ECM package
* 2 tachyon cannon
* Rear turret
* Tractor beam in turret
* Cargo expansion




* With this level of protection, you can now change your strategy and graduate to scout and bounty hunting missions. Join the Mercenaries' Guild to gain access to lucrative bounty hunting assignments. Avoid confronting groups of enemies. Since your ship is not very fast or maneuverable and you only have one missile launcher, you will have a hard time defending yourself against multiple opponents.


* While on a mission, go to the designated system and keep a sharp lookout for red dots on your radar. Once an enemy ship shows on your scanner. try communicat-ing with him. If it is not the enemy you are looking for, you should probably turn around and run. You do not want to tangle with hostile fighters unless you absolutely have to. Your opponents will not tend to follow you for very long so outrunning them should not be much of a problem.


* Try to accept scout, cargo and bounty hunting missions in the same system so you can double or triple your income without having to fly any extra distance.


* Once you have adequate shield and engine upgrades, move into the Clarke Quadrant. Selecting Perry as your home base is probably a wise choice. It is very easy to find missions in the some systems. There are also extremely lucrative trade routes available here. Agricultural bases as well as refineries are close by.


* While you are accepting scout, bounty and cargo missions, continue to upgrade your shield and engine to Level 5. At this point, the ''Orion'' is almost invulnerable. Attack and defend base missions will no longer pose a problem, so you can accept any mission that appeals to you. Now is also the ideal time to become a pirate since you own a heavily fortified ship. KM-252 and Pentonville are the two pirate bases closest to the civilized world. The Pentonville - New Detroit route is also ideal for drug running. You can now blow up honest merchants and retrieve their goods with your tractor beam with impunity.


<gallery>
PPG - 65.png
</gallery>


==Appearances==


* [[Origin FX]]
* [[Wing Commander Privateer Player's Guide]]
* [[Wing Commander Privateer]]
* [[Privateer Playtester's Guide]]
* [[Privateer Righteous Fire]]


== Playguide ==
== Behind the Screens ==
{{infobox Fighter New
|faction = neutral
|name = Orion
|type = [[fighter type:=Mercenary Gunship]] [[ship type:=Fighter| ]]
|manufacturer =
|image =
|caption =
|primary user =
|additional users =
|introduction =
|length =
|mass =
|max velocity = 350 kps
|cruise velocity =
|max afterburner velocity = 800 kps
|acceleration = Average
|max afterburner acceleration =
|max y/p/r = Poor
|guns = <br>
* [[Mass Driver]]s (2)
* [[Turreted Laser]]s (2)
|missiles = [[HS]] Missiles (3)
|turrets = One, rear-facing
|armor = <br>
''Sides'' 35 cm. equiv. each<br>
''Fore'' 48 cm. equiv.<br>
''Aft.''  50 cm. equiv.
|shields =
|jump drive = Non-standard
|crew = 1
|devices =
|cargo = 50 units (75 with [[cargo expansion]])
|cost = 75,000 credits
}}
[[File:Privorion4.gif|right|thumb|250px|''Orion'' Target Designation, 2669.]]
<big><big><big>''Orion''</big></big></big><br>


The ''Orion'' is perhaps the safest of all the vehicles mentioned here. It can carry the most armor and shields of all ships listed (at the expense of its maneuverability). This is a sturdy ship, designed to last.
The Orion was designed for Wing Commander Privateer but it was first seen in Origin FX.


<big>'''Cockpit.'''</big> Low visibility. The cockpit is dark and somewhat cramped, with less window area than the ''Tarsus''. Dual MFDs are standard and easy to use (see illustration).<br>
The Orion is referred to as TUG or "tugboat" in internal game files and development material.
Instruments are not as easy to use as in the ''[[Centurion]]'', but are simple to get a hgndle on.


===Concept Art===


<big>'''Speed/Maneuverability.'''</big> Supports up to a Level 5 engine upgrade. Although the ''Orion'' has better than average speed, it's difficult to pull through tight turns.
====Wing Commander Privateer====


<gallery>
Privateer - Concept Art - Orion.png
Privateer - Concept Art - Orion Cockpit.png
</gallery>


<big>'''Ordnance/Protection.'''</big> Supports addition of a rear turret. Even without the turret there is room for two gunbs and one weapon or tractor beam. With Level 5 engine upgrades, there is no reason not to pick a high quality gun with a high energy drain. Supports up to shield upgrade Level 5.
===Unused Manual Art===


<gallery>
Privateer - Unused Manual Art - Orion.png
Privateer - Manual Art - Unused - Ship Dealer.png
</gallery>


<big>'''Overall Performance Rating.'''</big> Due to its low maneuverability, limited cargo hold, and the expense of outfitting it, I give the ''Orion'' a low B. With enough money, though, you can make this ship a high A. I highly recommend the full option package for this ship.
===Pre-Release Screenshots===


<gallery>
SCREE056.gif
SCREEN40.gif
SCREEN42.gif
SCREEN07.gif
</gallery>


===Source Models===


* [https://download.wcnews.com/files/priv1/3D/37TUG.zip 37TUG] - Orion
* [https://download.wcnews.com/files/priv1/3D/DD_TUG.zip DD_TUG] - Orion
* [https://download.wcnews.com/files/priv1/3D/LANDTUG.zip LANDTUG] - Orion
* [https://download.wcnews.com/files/priv1/3D/LNCHTUG.zip LNCHTUG] - Orion
* [https://download.wcnews.com/files/priv1/3D/TUGLAND.zip TUGLAND] - Orion
* [https://download.wcnews.com/files/priv1/3D/TUG-TO.zip TUG-TO] - Orion (afterburners)
* [https://download.wcnews.com/files/priv1/3D/TUGPAD.zip TUGPAD] - Orion w/ Landing Pad
* [https://download.wcnews.com/files/priv1/3D/TUGGEAR.zip TUGGEAR] - Orion w/ Loader
* [https://download.wcnews.com/files/priv1/3D/TUGPIT.zip TUGPIT] - Orion cockpit
* [https://download.wcnews.com/files/priv1/3D/TUGPIT2.zip TUGPIT2] - Orion cockpit
* [https://download.wcnews.com/files/priv1/3D/TUGSID.zip TUGSID] - Orion cockpit
* [https://download.wcnews.com/files/priv1/3D/TAILGUN.zip TAILGUN] - Tail Gun
* [https://download.wcnews.com/files/priv1/3D/B_REPLAN.zip B_REPLAN] - Landing Pad w/ Ships
* [https://download.wcnews.com/files/priv1/3D/DD_DELR1.zip DD_DELR1] - Ship Dealer w/ Ships
* [https://download.wcnews.com/files/priv1/3D/DD_DLR-S.zip DD_DLR-S] - Ship Dealer w/ Ships


= Behind the Screens =
{{Navbox Privateer Vehicles}}
The Orion is referred to in the game data files as "TUG".


{{#set:source=[[Wing Commander: Privateer]]}}
[[category:Origin FX Vehicles]]
[[category:Wing Commander Privateer Vehicles]]
[[category:Gunships]]
[[category:Mercenary Gunships]]
[[category:Mercenary Ships]]

Latest revision as of 02:41, 21 April 2023

Orion
Privateer - Sprite - Orion - Perspective.png
Type Gunship
Primary User Mercenaries

The Orion is a class of Mercenary gunship. Centurions are one of the four basic models of single-person ships available to the general public in Gemini Sector. They are available to privateers at Ship Dealers for 75,000 credits unconfigured. Around 2670, Orions became able to support level 7 engine upgrades and shield generators. Gabriel Quentin wrote about the spaeccraft in GEMINI SECTOR: AN OVERVIEW.

Images

Screenshots

Renders

Cockpit

Sprite Sheets

Specifications

Name Orion Orion
Source Playguide Privateer
Faction Mercenary Mercenary
Class Gunship Gunship
Max. Velocity 350 kps 350 kps
Aft. Velocity 800 kps 800 kps
Acceleration Average 350
Max. YPR Poor 107/105/115
Power Supply 800 GW
Energy Gauge 800 GJ
Guns Mass Driver (2) Plasma Gun (2)
Turrets Laser (2, Tail) Laser (2, Tail)
Weapons Heat Seeker (3) Launcher #1: Heat Seeker (3)
Cargo Hold 50 units Ejected Pilot
Shields Generator 5
Levels 3
Power 100 GW
Regen 4
Side Shields 50 cm equiv. each
Fore Shields 50 cm equiv.
Aft Shields 50 cm equiv.
Shield Effect 100%
Side Armor 35 cm equiv. each 35 cm equiv. each
Fore Armor 48 cm equiv. 48 cm equiv.
Aft Armor 50 cm equiv. 50 cm equiv.
Upgrades Afterburners
Tail Turret

Locations

Components

Base

Sensors

Iris

Hunter

B and S

Engines

Weapons

Guns

Laser

Mass Driver

Meson Blaster

Neutron Gun

Particle Cannon

Tachyon Cannon

Ionic Pulse Cannon

Plasma Gun

Fusion Cannon

Steltek Gun

Wing Commander Privateer Player's Guide

Orion

The Orion is perhaps the safest of all the vehicles mentioned here. It is can carry the most armor and shields of all ships listed (at the expense of its maneuverability). This is a sturdy ship, designed to last.

Cockpit. Low visibility. The cockpit is dark and somewhat cramped, with less window area than the Tarsus. Dual MFDs are standard and easy to use (see illustration). Instruments are not as easy to use as in the Centurion, but are simple to get a handle on.

Speed/Maneuverability. Supports up to a Level 5 engine upgrade. Although the Orion has better than average speed, it’s difficult to pull through tight turns.

Ordnance/Protection. Supports addition of a rear turret. Even without the turret, there is room for two guns and one weapon or tractor beam. With Level 5 engine upgrades, there is no reason not to pick a high quality gun with a high energy drain. Supports up to shield upgrade Level 5.

Overall Performance Rating. Due to its low maneuverability, limited cargo hold, and the expense of outfitting it, I give the Orion a low B. With enough money, though, you can make this ship a high A. I highly recommend the full option package for this ship

Privateer Playtesters' Guide

ORION

When you first purchase the Orion, you won't have adequate shields and armor to protect you from potential attackers. Begin by accepting cargo missions. Try to stay away from any mom difficult assignments until you have sufficient resources to upgrade to Level 3 engines, Level 3 shields and tungsten armor.

Suggested Loadout

  • Shield upgrade 3 and engine upgrade 3 (eventually upgraded to Level 5 shields and engines)
  • Tungsten armor
  • 1 missile launcher with IR missiles
  • Repair droid
  • Level 3 ECM package
  • 2 tachyon cannon
  • Rear turret
  • Tractor beam in turret
  • Cargo expansion


  • With this level of protection, you can now change your strategy and graduate to scout and bounty hunting missions. Join the Mercenaries' Guild to gain access to lucrative bounty hunting assignments. Avoid confronting groups of enemies. Since your ship is not very fast or maneuverable and you only have one missile launcher, you will have a hard time defending yourself against multiple opponents.
  • While on a mission, go to the designated system and keep a sharp lookout for red dots on your radar. Once an enemy ship shows on your scanner. try communicat-ing with him. If it is not the enemy you are looking for, you should probably turn around and run. You do not want to tangle with hostile fighters unless you absolutely have to. Your opponents will not tend to follow you for very long so outrunning them should not be much of a problem.
  • Try to accept scout, cargo and bounty hunting missions in the same system so you can double or triple your income without having to fly any extra distance.
  • Once you have adequate shield and engine upgrades, move into the Clarke Quadrant. Selecting Perry as your home base is probably a wise choice. It is very easy to find missions in the some systems. There are also extremely lucrative trade routes available here. Agricultural bases as well as refineries are close by.
  • While you are accepting scout, bounty and cargo missions, continue to upgrade your shield and engine to Level 5. At this point, the Orion is almost invulnerable. Attack and defend base missions will no longer pose a problem, so you can accept any mission that appeals to you. Now is also the ideal time to become a pirate since you own a heavily fortified ship. KM-252 and Pentonville are the two pirate bases closest to the civilized world. The Pentonville - New Detroit route is also ideal for drug running. You can now blow up honest merchants and retrieve their goods with your tractor beam with impunity.

Appearances

Behind the Screens

The Orion was designed for Wing Commander Privateer but it was first seen in Origin FX.

The Orion is referred to as TUG or "tugboat" in internal game files and development material.

Concept Art

Wing Commander Privateer

Unused Manual Art

Pre-Release Screenshots

Source Models