Wing Commander for Super Nintendo (unrealized project)
The Terran Knowledge Bank
Wing Commander | |
---|---|
Platform | Nintendo Super Nintendo Entertainment System |
Status | Announced |
Timeline | Announced - October 1990 Planned Release - ~1992 |
Wing Commander for Super Nintendo is a Wing Commander project which was not released. In late 1990, Chris Roberts spoke to the press about long range plans for Wing Commander saying that port for the Super Nintendo and Genesis would be developed after versions for the CDTV and Amiga. Origin later licensed development of a separate Super Nintendo port to The Software Toolworks.
References
- The evolution of Wing Commander will begin on the IBM PC (supporting EGA, VGA, MCGA and Tandy graphics) around Christmas 1991 [sic], with a likely appearance on the Amiga line. Commodore’s compact disc-based CDTV, using the Amiga as a foundation, will also be a natural location. Eventually, Wing Commander will be ported to video-game consoles. Roberts discussed how easily the game—along with its stereo sound and high-resolution graphics—would port to the Genesis and, whenever it’s brought to the U.S., Nintendo’s Super Famicom. - Andy Eddy, The Making of the Origin Systems' Wing Commander (Video Games & Computer Entertainment, October 1990