*Originally posted by Bandit LOAF:
The Secret Ops fiction (available at secretops.com) makes clear that the Confederation is nos charged with protecting the Border Worlds. The *Landreich* is an *enemy* of the Confederation, and as thus sort of needs a military.*
Still the Prophecy guide does say that they do have a military.
*You obviously *do* care whether or not the Piranha has a jump drive -- since you're willing to offer incredibly stupid and far fetched ideas to explain why it doesn't. That's bad. If you want to argue moronic what ifs, then I note that if the Confederation has the ability to open jump points for fighters, then the Midway would have been able to recover the Wasps after jumping out system.*
Um, why are they stupid and far fetched? I don't see any reason why having a station or a capship open up the wormhole for the Piranhas is in any way less realistic than the Piranhas having a JD. You did read the novel, so you know it's posible. And again, I'm not saying that it doesen't have a jump drive.
*Replacement Shrikes jump in during the WCP demo.*
They do? In which mission?
*Furthermore, Tigersharks jump in Secret Ops, in Ella 7031.0A.*
OK.
*The Prophecy Guide says that the Midway has a crew of 7,000.*
On which page?
Carriers have the same number of pilots as they do fighters. I ask that you trust me on this, but if you'd like I can name enough Tiger's Claw pilots to prove this point.*
You can name 104 pilots on the TC?
Anyhow, according to the movie novels, as well as ER, HOTT, and some other ones, yes carriers do infact carry the same number of pilots, though I do think that the writers made a mistake there. A trained pilot is much harder to get than a fighter. So as shown in the WC3 novel with Hobes, if one fighter is damaged, or destroyed but the pilot ejects, than he can't fly untill they get new ships. That's a waste of pilots. Also, I can see something like that on small carriers like the Tarawa and Victory, especialy during a war were every carrier counts, but it's just unresnoable to do so on the larger ships especialy when there are no wars.
*Dallas' name in Prophecy is the 'official' one. This is fixed in the second edition of the Guide.*
Thank you.
*And stop with the quoting little bits. It's fucking annoying.*
Sure, why not.
[This message has been edited by Earthworm (edited March 06, 2000).]
The Secret Ops fiction (available at secretops.com) makes clear that the Confederation is nos charged with protecting the Border Worlds. The *Landreich* is an *enemy* of the Confederation, and as thus sort of needs a military.*
Still the Prophecy guide does say that they do have a military.
*You obviously *do* care whether or not the Piranha has a jump drive -- since you're willing to offer incredibly stupid and far fetched ideas to explain why it doesn't. That's bad. If you want to argue moronic what ifs, then I note that if the Confederation has the ability to open jump points for fighters, then the Midway would have been able to recover the Wasps after jumping out system.*
Um, why are they stupid and far fetched? I don't see any reason why having a station or a capship open up the wormhole for the Piranhas is in any way less realistic than the Piranhas having a JD. You did read the novel, so you know it's posible. And again, I'm not saying that it doesen't have a jump drive.
*Replacement Shrikes jump in during the WCP demo.*
They do? In which mission?
*Furthermore, Tigersharks jump in Secret Ops, in Ella 7031.0A.*
OK.
*The Prophecy Guide says that the Midway has a crew of 7,000.*
On which page?
Carriers have the same number of pilots as they do fighters. I ask that you trust me on this, but if you'd like I can name enough Tiger's Claw pilots to prove this point.*
You can name 104 pilots on the TC?
Anyhow, according to the movie novels, as well as ER, HOTT, and some other ones, yes carriers do infact carry the same number of pilots, though I do think that the writers made a mistake there. A trained pilot is much harder to get than a fighter. So as shown in the WC3 novel with Hobes, if one fighter is damaged, or destroyed but the pilot ejects, than he can't fly untill they get new ships. That's a waste of pilots. Also, I can see something like that on small carriers like the Tarawa and Victory, especialy during a war were every carrier counts, but it's just unresnoable to do so on the larger ships especialy when there are no wars.
*Dallas' name in Prophecy is the 'official' one. This is fixed in the second edition of the Guide.*
Thank you.
*And stop with the quoting little bits. It's fucking annoying.*
Sure, why not.
[This message has been edited by Earthworm (edited March 06, 2000).]