Quarto
Unknown Enemy
"I've been ahead of you since the last jump point" seems to imply that Piranhas can indeed jump. Unless of course, Confed has a carrier waiting at every jump point, on the off chance that a pair of Piranhas will need to be ferried to the other side
. But even then, Casey/Maestro would have said "I've been ahead of you since we took off".
BTW, this makes perfect sense. A patrol fighter might at some point need to perform recon in another system.
My mistake about the Wasp. I forgot about those missions, and I was thinking, Well, if Piranhas have them, then everyone must have them.
Oh, and if the Devastator doesn't have a jump drive, then Confed designers must be retarded. Thus, it is safe to assume that the Devastator can jump. Especially since the CIC Ships Database says so
. In fact, the CIC Ships Database says that all WCP fighters except the Wasp are jump capable. Is that good enough for ye?
Earthworm, quit harassing the newbies. You too were once a plebe. This isn't the Midway, and you're not Maniac.
And as for your argument as to why the Wasps' role would make a jump drive useful for them, think again. If the Wasps stay and fight while the carrier jumps, what happens if they encounter enemy fighters on the other side? Or will those bombers politely wait for the Wasp Interceptors to jump through as well?
BTW, this makes perfect sense. A patrol fighter might at some point need to perform recon in another system.
My mistake about the Wasp. I forgot about those missions, and I was thinking, Well, if Piranhas have them, then everyone must have them.
Oh, and if the Devastator doesn't have a jump drive, then Confed designers must be retarded. Thus, it is safe to assume that the Devastator can jump. Especially since the CIC Ships Database says so
Earthworm, quit harassing the newbies. You too were once a plebe. This isn't the Midway, and you're not Maniac.
And as for your argument as to why the Wasps' role would make a jump drive useful for them, think again. If the Wasps stay and fight while the carrier jumps, what happens if they encounter enemy fighters on the other side? Or will those bombers politely wait for the Wasp Interceptors to jump through as well?
Last edited by a moderator: