L.I.F.
Vice Admiral
Two good news: the version uploaded today is pretty much final as far as multiplayer goes, with all icons working and fixed, but I also found the code for fuel management in the new engine.
Which means that for the next version, the Wing Commander fighters and bombers will all (except for the antimatter-powered Excalibur and Dragon, of course) have limited amount of fuel, making carriers critical for more than simple production.
For those who do not have the game, a video made by someone on another forum:
Edit: it works! Now, strike crafts have a limited amount of fuel, and if they move too much, they will get bingo fuel, crawling back to the nearest carrier at such a low speed they'll be sitting ducks for anything.
Edit 2: aaaaand done. The fuel management is now ready for download, with testing being done by another player. I'm going to release a mod for fuel management with the vanilla game.
Edit 3: I added new units, the Elite Pilots. Currently Blair, Maniac and Seether for the Border Worlds, Confed and Black Lance. Each is a unique plane with a one-plane squadron, quite buffed and more expensive. I plan to add several planes for each of them (and possibly other pilots), with a limitation so that you can only have one Blair, one Catscratch, that kind of thing, but choosing their plane, just like in the original games.
Which means that for the next version, the Wing Commander fighters and bombers will all (except for the antimatter-powered Excalibur and Dragon, of course) have limited amount of fuel, making carriers critical for more than simple production.
For those who do not have the game, a video made by someone on another forum:
Edit: it works! Now, strike crafts have a limited amount of fuel, and if they move too much, they will get bingo fuel, crawling back to the nearest carrier at such a low speed they'll be sitting ducks for anything.
Edit 2: aaaaand done. The fuel management is now ready for download, with testing being done by another player. I'm going to release a mod for fuel management with the vanilla game.
Edit 3: I added new units, the Elite Pilots. Currently Blair, Maniac and Seether for the Border Worlds, Confed and Black Lance. Each is a unique plane with a one-plane squadron, quite buffed and more expensive. I plan to add several planes for each of them (and possibly other pilots), with a limitation so that you can only have one Blair, one Catscratch, that kind of thing, but choosing their plane, just like in the original games.
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