Okay, I'm going to check in with my earliest findings. I played only one game with the new mod - Black Lance versus two CPUs on Easy (one of each faction), so all these things I point out are bugs from only one run through. Don't take them as concrete criticism. I also played this on the highest resolution because, well, I forgot to turn it down before starting the mod.
Also, keep in mind its been ages since I got this $%*$*^^%**%^ing game to work on my computer, since HW2 is a bitch with the copy-protection it has.
* Right off the bat - I noticed that the BL didn't have my "Flag" (you know, the icon you choose) nor the color scheme I picked. This could be because of the resolution I played it at though.
* Most of the time, the "voices" were still the ones from HW2. I assume this is going to be fixed in future releases, and as time goes on though.
* The cloaking effect (that is, the visual part of it) doesn't always work with the Dragons. Generally, what happens is The first two to the left cloak, the third one blinks and the one on the right remains uncloaked.
* As nice as the science station model is, whats the point to it? I had hoped that it would allow for some specific research advances like the flashpak or bioweapons (especially the later, considering the station's description). You also might want to remove the Confed Star from the actual model (is it on there for the UBW variation?)
* While it could be because I didnt set the game at the right resolution, you might want to put in the hotkeys for things like making jump buoys in the README file.