Good to hear that the AI is working and that the Black Lance will be accessible in the next package.
The models look menacingly impressive as always!
Had some time a week or so back when I was home to try and get a network match going between the PCs in the house. Here's what happened. Prior to the first attempt, the mod was already installed as followed on each system, connected to an ethernet router:
Desktop 1 (standard HW2 install --> V1.1 Patch --> 1.1 NoCD --> WC4 Mod Release)
Desktop 2 (standard HW2 install + other mods --> V1.1 Patch --> 1.1 NoCD --> WC4 Mod Release)
Laptop (standard HW2 install --> V1.1 Patch --> WC4 Mod Release)
Individually, each system could run the mod and create/host a LAN multi-player game, but attempts to connect/join either of the other's hosted games was unsuccessful, with the typical error message being that the particular HW2 version (presumably the executable file and perhaps also the directory structure) did not match.
I then uninstalled the mod and HW2 on each system and reinstalled in the following order:
Standard HW2 install --> V1.1 Patch --> 1.1 NoCD --> WC4 Mod Release (setup as per L.I.F.'s
instructions)
I needed to use the NoCD fix, as I only have one copy of HW2. During the install process and setup as per L.I.F.'s method on each system, I would sometimes have to exit HW2 and restart again a couple of times before the mod was detected, i.e. even though the same order was followed, the normal HW2 game would load rather the mod, so for those having problems getting the mod to run: keep trying to run the executable or modified HW2 shortcut and failing that, uninstall HW2 and reinstall in the order above. Incidentally, you can install multiple instances of HW2 on each system, so if you have other mods installed which may cause conflicts or are having trouble running the WC4 mod and want to reinstall, simply setup another installation elsewhere (e.g. $:\WC4HW2Mod\) with the modifications as above.
Once the mod was initialising successfully on each system, I was able to host a game on either PC and the others were able to join. Performance was reasonable given the variation in hardware, although a 3-player match was noticeably laggy versus a 2-player match on either system, which was very smooth. I wasn't able to try out an online match via Direct IP connect or GameSpy at the time. The critical factor appears to be the HW2 executable file (and perhaps the HW2 directory structure and content?) being the same file (whether modified or not) for a multi-player connection to be made.
Has anyone had any luck getting an online multi-player match going recently? If so, how was HW2 and the mod installed and configured on your system?
Cheers,
Bryn