Lt.Overload
Rear Admiral
I'm so sorry, I didn't mean any disrespect. I AM a big fan of your work, I was just thinking aloud.
I'm inserting one of the transports in which I have to have a tree file.....Well
I'm getting an error when I try to save the Tree File in Model C 0.8
"Cannot Load Bsp.dll Error= 126"
What does this mean? Because I'm trying to find the updated version of Model C and can find nothing and this would greatly impede the process of me getting models into the vision engine... Any ideas?
The Valtar or the Warrax?
Here's some shots of the updated Longbow.... I've tried to make it look semi like the Longbows we see in Arena but I'm still working on the rear of the ship...I have to set it up in a blue-ish scheme.
Longbow!? Oh man... I'll take the Broadsword anyday.
well it would be a pity if you took out the longbow now. you already did the work and it looks pretty neat though. maybe you reconsider and bring it in the way it is (btw. what happend with the rear turret?), since the longbow still shows up in arena as a confed craft.
well it would be a pity if you took out the longbow now. you already did the work and it looks pretty neat though. maybe you reconsider and bring it in the way it is (btw. what happend with the rear turret?), since the longbow still shows up in arena as a confed craft.
did they need the excalibur and thunderbolt wcso? no, but it had style..
Maybe you can have a wing of Longbows in a hanger or something during a scene?Well...Frosty is right...The Longbow isn't totally needed in the mod and there are a bunch of ships that, I've included that aren't totally needed... The Devastator is in for confed forces, I'm mainly focusing on the Mercenary group that you are a part of in the mod.
Frosty, The Broadsword does have afterburners similar to Arena, (The Top speed isn't something to gawk at I think it's at like 660 or somethin) Which in the game engine...Isn't even all that great your only able to dodge a few shots but It's meant just to give a little boost so that you don't Die if you miss some turrets. Those Nephilim Turrets are no joke, I also took away the Plasma cannons I originally had on the Broadsword (So there's no cheating and trying to take out Capships with guns). Although The Devastator still has it's Plasma the damage is much less but refire a lil quicker, Althought within the engine the Devastator never uses it's gun to take out the bridge, engine, etc...only the player is able to (Sounds stupid right). Also if you get a Manta or a Devil Ray on your tail again it's no joke but the aft gives you a lil boost to "Try" and get outta there. Without the Aft...those ships are coming to the fire fight with a pocket knife while the Nephilim have Stingray's with Plasma cannons (Almost assured death for a Broadsword with no aft).
So Although I've opted to actually take out the Longbow it was for a reason....And you never know I could change my mind along the way of the project. You just may not see it at first, but ya never know once I start actually getting to the missions I may just say " Hey ya know it might not be a bad idea to add that Longbow I did months ago to change it up a bit...." So don't really worry about things not being in there...just sit back and enjoy....And also (If I don't have a ship/model that I've implemented into the mod) I'm going to release them as a standalone...For example I was going original have the Steltek in the mod....But I decided against it....(although there may still be a cameo) it is availible for download... I believe it is the Steltek Scout ship that I did awhile back, with sounds, the guns, etc...... you can check it out by searching on WCnews for that ship and you should be able to download it still.
Maybe you can have a wing of Longbows in a hanger or something during a scene?
Yea I mean it's similar to how Standoff has a cloaked fighter...I can't remember if I ever fought the cloaked fighter (Salthi?Sartha?)....but I do remember that being in a cut scene. Which isn't a bad idea....I can show other things that aren't in the game in one of the cut scenes.