spiritplumber
Spaceman
If you're OK with hacking the game, why not give the Drayman some turrets? *angelic smile*
Yeah, I managed that *once* as well. But all kills were by ramming them. And this was actually with the Demon. I find that I'm not fast / agile enough to ram them on purpose with the Centurion.dan_w said:I did kill them. As soon as you finish the last one, though, another 5 respawn. I was never able to prevent the second five from blowing up the cargo ship.
I consider autotracking a cheat. It wasn't in the original, so I won't use it... might as well hack the stats, IMO.To kill them, I was using a Centurion with reactor level 5 and shield level 4, and 4 lasers. (Yes, I find lasers to be the best weapon, for me anyways. Check the thread I started called "energy consumption question" for the details.) And I needed auto-tracking on all four mounts. I say "I needed" it, because I'm sure some players are so skillfull as to be able to lead a target manually just right. Not me. I NEEDED autotracking.
If you're OK with hacking the game, why not give the Drayman some turrets? *angelic smile*
You need auto-tracking. That said, even if I kill these things the mission ends (3rd oxford mission) because while I go after one of the hunters, the other is shooting up the drayman. They don't attack me and as other have mentioned, I can't lock anything by pressing H.dan_w said:"TO ANYONE WHO CAN CONSISTENTLY KILL A DEMON IN LESS THAN A FEW MINUTES REAL TIME: How the heck do you do it? In what ship? What weapons? What strategy? I would *really* like to know."
homer400 said:They don't attack me and as other have mentioned, I can't lock anything by pressing H.
The drayman moves plenty for me! I tried a new tactic - I wanted to play turret for the drayman, just lying still right on top of it. No go. It kept moving. I tried a bit further away, but it kept moving.So far my best strategy is load up on missles and sit next to the drayman, not too close though, and just use afterburner to move around it. The escort mission, while usually those are hard for me, went by without any problems. Why this drayman doesn't move during the fight is beyond me.
Are you serious???dan_w said:(Yes, I find lasers to be the best weapon, for me anyways. Check the thread I started called "energy consumption question" for the details.)
Yeah no kidding, I figure that is either the game being able to make precise decisions and not waste momentum, or it cheats a tiny bit and just accelerates to 3000kph for a second.fyodor said:Btw, while lying still in my ship, I noticed that those Demons turn hella fast! Are they really flying the same Demons that we can buy? They seem to have insane accelerations!
fyodor said:Are you serious???
I did read the other thread on this - and commented on what I believe is a flaw in your formula, which skews your results towards low-powered weapons (such as the laser).
Anyway, since I'm completely stuck on Oxford mission 3, I decided I'd give these fancy lasers of yours a try. Now I cannot even kill a talon! Seriously, that's now as difficult as a demon was before, which for me makes it pretty close to impossible (without ramming or missiles, anyway).
You must have a completely different strategy than I, because lasers simply don't work for me. When *I* shoot at an opponent, I can often get one shot in, but the milisecond that shot hits (often even before that), the opponent banks hard in a random direction. This makes the subsequent "trail" of shots miss. For that reason, I need to maximize the damage of each individual shot (with some limits on total power drain).
spiritplumber said:I had put turrets on Draymans not sure what happened to that... OK I went overboard (six) but 2 or 3 is reasonable I would think. I was thinking up-down-back.
No, I'm not using auto-tracking. Je refuse!dan_w said:Are you using auto-tracking with the lasers?
Yes, I used this strategy in the original to great effect. I can't seem to get it to work here, though. Even when I appear to be dead-on target, 80% of my shots don't hit. Also, opponents seem to react quicker and even with a rapidly firing weapon like the laser, only about 2 hits are scored in a stream before they turn away.Yes my laser strategy IS different: I try to get a continuous stream. Talons turn into fireballs in about 1 second of dead on lasering. Bigger ships take 2 seconds. Capital ships about 30 seconds. Usually kilrathis come at me making circles with their noses, I move straight towards them. At some point they suddenly stop making circles and face me straight. I press the mouse button at the moment they break the circling to face me straight, and by the time they start shooting, my laser stream begins hitting it. By the time his blasts are about to reach me I bank, and just hear the explosion.
fyodor said:No, I'm not using auto-tracking. Je refuse!
spiritplumber said:the way I had them was two top, two bottom, one front one back.
http://www.spiritplumber.com/priv_remake/wcu-code.zip
http://www.spiritplumber.com/priv_remake/wcu-data.zip
fyodor said:I only get one shot in with e.g. tachyons and no more than two with the laser.
Well, there is no softare company here. There are a few guys in college. There a few more who tested this thing and/or created artwork, ripped stats and media from the original, etc.dan_w said:Most game software companies neglect research on AI and then resort to cheating to make the games more challenging.