Dark Sentinel
1st Lieutenant
Let us talk about destroyers.
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...
Or rather, to hell with that, ALL PILOTS TO YOUR SHIPS THIS IS NOT A DRILL.
Done in 46337 triangles and 2x1024x1024 textures. And well, bump+glow for this render. Destroyed components include hangar and both plasma guns, so with a total of 10 (4x missile turrets + shield emitter / bridge / engine + launcher + 2 plasma weapons)... I think I'm safe here.
I have some ideas on how to make the glowing windows and it actually works, but I need to see if it looks okay ingame.
...
...
Or rather, to hell with that, ALL PILOTS TO YOUR SHIPS THIS IS NOT A DRILL.
Done in 46337 triangles and 2x1024x1024 textures. And well, bump+glow for this render. Destroyed components include hangar and both plasma guns, so with a total of 10 (4x missile turrets + shield emitter / bridge / engine + launcher + 2 plasma weapons)... I think I'm safe here.
I have some ideas on how to make the glowing windows and it actually works, but I need to see if it looks okay ingame.