Quit fagging up the Wing Commander Chat Zone with anti-WC bullshit.
Honestly this game looks like a 2D space shooter.
Wing Commander has always been a space shooter, so I guess you have a problem with the "2D." Why? What's wrong with so-called 2D graphics? Some of the best-ever games have been "2D." And in any case, Wing Commander Arena is obviously a fully-3D game, as anyone, even those of your lowly intellectual caliber can plainly see.
You are really happy what they are turning Wing Commander into?
What is this even supposed to mean? "Turning it into" what, exactly?
I would of loved a new Wing Commander game as the next guy, but this one doesn't look so good at all.
And I would
have loved if you'd bothered forming your sentences well. The fact is this
is the new Wing Commander game, and it looks
very fun indeed. The only conclusion I can draw here, is that you don't know what you're talking about. Either you've never played a game on Xbox Live and have no concept of how truly different it is from traditional multiplayer experiences and why that makes it
much more fun, or you haven't actually been paying attention to the stream of news about Arena enough to see what's so achingly obvious to most other people. Perhaps you haven't spent enough time forming your own thoughts and just let Kotaku build your opinions for you, from catch phrases.
It's completely 2D plane, what is that???
Perhaps you don't understand the nature of a plane -
that's what they are. But really, what are you getting at, here? The many gameplay videos have demonstrated vertical movement, so I'm not sure where you're going with this.
Perhaps you're upset that it's not completely free-flight. Maybe you should think about that for a minute. What happens when in a multiplayer game you're given a completely empty space with no real restrictions on your freedom of movement (such as needing to maintain a minimum airspeed)? Every dogfight degenerates into an endless donut that isn't any fun at all. Arena's method is more than clever.
I mean even Wing Commander 1 back in 1990 was 3D?
You don't even know the first thing about what you're saying. Anyway, why is it so important to your fragile little ego that every WC game fit your fucked-up criteria for what is "3D"? Near as I can figure there's no
legitimate reason, because a game is either fun or it isn't, entirely separate from whether it's "2D" or "3D" so you must personally believe that it degrades you to play a game you for some reason believe is "2D."
Why does it matter to you? Why is your system of measure so wrapped up in a silly little checklist of features? This constant quest for legitimacy is a plague endemic to gamers. Why do we force ourselves to believe that A: our little hobby-like distraction needs to be elevated in our minds and the minds of everyone around us to the level of fine art, and B: there are elements of game design wholly unrelated to the quality of play which are somehow beneath use in any truly respectable software?
I see it everywhere. Every game must meet some inane checklist of things that have no bearing on whether it's even the slightest bit of fun.
I say it too much, but I'll continue to say it: forgive me, I'm not too cool to have fun.
They're making another Wing Commander -
fucking finally - and if you can't appreciate that, maybe this is the wrong forum for you.