Wedge009
Rogue Leader
I'm not sure if the window pop-up/disappear effects were ever fully polished, as it's a rather tricky thing to get just right. I remember there being issues with the fighter status windows early on, but I think it's in a reasonable working state at the moment, even if imperfect. Keep moving the mouse around to try to remove the pop-up windows for the time being - I think Avacar is focused on main development before doing polishing work like fixing the pop-up behaviour.
...although, on that note, I just had a thought. Why even have the pop-ups predicated on mouse hover events, anyway? Would it be easier (and cleaner) to have the status window pop up when you click on a fighter, and perhaps have a close button on the window when you're finished. That way, the behaviour is a lot easier to predict and control.
Just a thought. Keep it low priority for now, I think.
...although, on that note, I just had a thought. Why even have the pop-ups predicated on mouse hover events, anyway? Would it be easier (and cleaner) to have the status window pop up when you click on a fighter, and perhaps have a close button on the window when you're finished. That way, the behaviour is a lot easier to predict and control.
Just a thought. Keep it low priority for now, I think.