Taryn Cross - Mission A

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Taryn Cross - Mission A
MM - PRIV - Taryn Cross A.png
Date 2669
Type Scout Mission
Jumps 2 (Rygannon, Delta, Rygannon)
Payment 10,000 credits
Objectives Go to Delta, Nav 1

Go to Delta, Nav 2

Go to Delta, Nav 3

Go to Delta, Nav 4

Cargo Alien Artifact (1)
Designation S5MA
Previous Monkhouse - Mission A
Next Taryn Cross - Mission B
Saved Game S5MA.SAV


Taryn Cross - Mission A is a mission in Wing Commander Privateer. It may be accessed by talking to Dr. Monkhouse at the bar on Palan in the Palan System after completing Monkhouse - Mission A.

Mission Description

Travel to Delta system and map sector by hitting 4 nav points pre- programmed into your ships nav computer.

Pays 10000 credits.

Mission Layout

Location # Faction Ships Intelligence Notes
Delta System
Nav 2 4 Pirate Talon pir_5a
Nav 3 4 Pirate Talon pir_5a
4 Pirate Talon pir_5a replacements

Maps

Mission Briefing

Initial Offer

Talk to Taryn Cross

PLAYER
Excuse me, I'm looking for Taryn Cross.
PLAYER
You've found her. So...you gonna slit my throat, or just rob me?
Don't let my clothes fool you. They're a little rough, but times have been hard...  
PLAYER
...which leads me to the point. I'm looking for work...
...and you heard that the Exploratory Service takes anyone, is that it?
PLAYER
That's a misconception, I'm afraid. Our work is hazardous, yes,...
...but not all our employees sport scars and pirate hats.
The job requires brains as well as blasters, Mister...?
PLAYER
$NM. Or you may have heard me going by $CS.  
Please believe me, I'm not looking for a handout, just a job.  
I have all the qualifications you're looking for...  
...an eye for detail, a nose for trouble and a butt that's never been kicked.
PLAYER
Suppose I'll have to check that out for myself...later.
Okay, $CS. If you want the job, you're in...on a per mission basis.
Right now I need someone for a potentially dangerous assignment.
I'm in charge of charting maps for the sector.
The ES has lost a number of ships in the Delta system...
...and through jump point Delta, which remains unexplored.
Could be Kilrathi, a singularity or black magic. No one knows...
...but I'll pay you 10,000 credits to find out.
Accept Refuse
CROSS
You'll leave Rygannon, travel to the Delta system and scout it through 4 nav points.
The navigational info you'll need will be programmed into your nav computer.
Basically, for charting purposes, you'll be flying a small loop...
...and standard nav points which make up the loop have been calculated.
Simply hit all the nav points, return here safely...
...and we'll download what we need from your flight disc...and pay you, of course.
PLAYER
Sounds pretty easy.
CROSS
Easy? We've lost three vessels so far.
PLAYER
Yeah, but did those pilots have scars or pirate hats?
CROSS
Neither.
PLAYER
Then get ready to strike Here there be dragons from your map, Ms. Cross.
CROSS
It'll be a pleasure, Mr. $NM. Good luck.
PLAYER
Somehow the idea doesn't grab me. Got anything else?
CROSS
Not at the moment.
PLAYER
Then I'll pass. Thanks anyway.
CROSS
Sorry it didn't work out. Good luck, anyway.

Accepted

Talk to Taryn Cross

PLAYER
Just as I suspected...all talk and no action. You disappoint me, $CS.
You should have left Rygannon and charted the nav points in Delta system by now.
CROSS
I'll get around to it sooner or later.
PLAYER
Make it sooner. I may be desperate for someone to fly this, $CS...
...but I can't afford to wait forever.

Rejected

Talk to Taryn Cross

CROSS
I didn't think pirates were known for their waffling.
PLAYER
We're not, but we never jump into things without thinking them through...if we can.
CROSS
Look, I can't let you take too much longer to decide.
I need someone to head out to Delta system and chart it...
...following the preprogrammed nav points which comprise the mapping loop.
We've lost three ships attempting to do just that...
...and I'll pay 10,000 credits to the man who can bring back the cartographical info we need.
How about it? Yes or no?
Accept Refuse
PLAYER
Sounds pretty easy.
CROSS
Easy? We've lost three vessels so far.
PLAYER
Yeah, but did those pilots have scars or pirate hats?
CROSS
Neither.
PLAYER
Then get ready to strike Here there be dragons from your map, Ms. Cross.
CROSS
It'll be a pleasure, Mr. $NM. Good luck.
PLAYER
Got anything else?
CROSS
Not currently.
PLAYER
Then I'll try later. Thanks again.

Failed

Talk to Taryn Cross

PLAYER
Look, you don't have to tell me. I know I screwed up.
CROSS
Yeah, you did. It hurts me to say this, because I like you...
...but I'm afraid you're fired.
We need results, $CS. And I don't want to sit around this god-forsaken sector forever.
PLAYER
Hey, I'll try harder, I'll work faster...
CROSS
Sorry, $NM...you had your chance and you blew it.
I wish you luck. Good-bye.

Privateer Playtester's Guide

MONKHOUSE - MISSION A

Summary Monkhouse needs to be delivered to Basra in Palan. He'll look at the artifact and give you an analysis in exchange for the trip and pay towards your expenses. He'll meet you in the bar on Basra to discuss the artifact when you get there.
Payment 5,000 credits plus the analysis.
Requirements Get to Basra.
Opponents At Nav 4 in Palan them is a hostile Kilrathi Gothri (a confident ace) who would like you to turn Monkhouse over to the Kilrathi. He is followed by three angry Dralthi (confident aces) and then two more Gothri (confident aces).
  • This mission can be completed by using the above techniques. Just take on each fighter one by one and take them out individually. The easiest method is to run from them to one of the bottom nav points to bypass the asteroid field between Palan and Basra, then head to the Basra refinery far the money and more info. - "Havoc"

The Artifact. The artifact you possess, Monkhouse tells you, is both a treasure map and a Rosetta Stone from the Stelteks. You strike an agreement to join the Exploratory Services in Rygannon and seek out any possible treasure as long as Monkhouse gets to publish all findings. He allows you to keep both parts of the arti-fact and programs all the information into your ship's computer.

WC:CIC Game Guide

Description

Dr. Monkhouse is willing to give you any information he can on your artifact, but first he wants a change of surroundings.

Objectives

Transport Dr. Monkhouse to Basra refinery.

Scripted Encounters

Kilrathi upon launching from Palan.

Notes

  • Upon launching from Palan, you are greeted by your first scripted Kilrathi force. It consists of around 3 Dralthi and 3 Gothri fighters.
  • This can be quite a firefight especially with those Gothris since they are strong and have a rapid firing rear turret. They'll also quite happily ram you. Your only hope is to let the missiles fly. This should distract them long enough for you to take out one of the enemies. Repeat the strategy as best as you can, but it may take several attempts to get right.
  • When you first land on Basra, Lynn Murphy is in the bar. Talk to her to get your final payment of 15,000 credits.
  • When done, Dr. Monkhouse will be in her place. He will give you your 5,000 fee and will examine your artifact. He happens to have a similar artifact, and joined with yours, they make a map and a complete Steltek alphabet. Dr. Monkhouse programs the Steltek alphabet into your computer in case it comes in useful, but the locations marked on the map are currently uncharted. Your only hope is to chart them yourself with the Exploratory Services.

Head to Rygannon and find Taryn Cross in the bar.