CIS HQ Nerve Toxin & Firearm: Difference between revisions
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|next= [[CIS HQ Papogod Drug]] | |next= [[CIS HQ Papogod Drug]] | ||
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== Mission Layout == | == Mission Layout == | ||
[[File:Ilia convoy.png|right|thumb|The convoy.]] | |||
* Random Nav Set 3 | * Random Nav Set 3 | ||
** 2 [[CR03 Ilia|Ilia]] (ID) (SK 9) ("FLUFFY RODENTS", "BRAIN IMPLANTS") | ** 2 [[CR03 Ilia|Ilia]] (ID) (SK 9) ("FLUFFY RODENTS", "BRAIN IMPLANTS") | ||
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** 1 [[CR3A Ilia MK II|Ilia Mk II]] (ID, K) (SK 9) ("FIREARMS") | ** 1 [[CR3A Ilia MK II|Ilia Mk II]] (ID, K) (SK 9) ("FIREARMS") | ||
** 2 [[CR3A Ilia MK II|Ilia Mk II]] (ID) (SK 9) ("WARP STEROIDS", "FLUFFY RODENTS") | ** 2 [[CR3A Ilia MK II|Ilia Mk II]] (ID) (SK 9) ("WARP STEROIDS", "FLUFFY RODENTS") | ||
== Continuity == | == Continuity == |
Latest revision as of 18:11, 7 July 2011
CIS HQ Nerve Toxin & Firearm | |
---|---|
Date | 2790 |
Type | Reconnaissance/Search and Destroy |
Payment | 7,750 CR |
Objectives | You must ID all six ships, and destroy the ones carrying Firearms and Nerve Toxins. |
Failure | You miss a ship, or the contraband carriers escape. |
Landouts | 2 |
Previous | CIS HQ Munitions Depot |
Next | CIS HQ Papogod Drug |
Mission Layout
- Random Nav Set 3
- 2 Ilia (ID) (SK 9) ("FLUFFY RODENTS", "BRAIN IMPLANTS")
- 1 Ilia (ID, K) (SK 9) ("NERVE TOXINS")
- 1 Ilia Mk II (ID, K) (SK 9) ("FIREARMS")
- 2 Ilia Mk II (ID) (SK 9) ("WARP STEROIDS", "FLUFFY RODENTS")
Continuity
Origin's Official Guide to Privateer 2: The Darkening lists the Ilia's ID as "Firearms" while the game itself reads "FIRE-ARMS".
Bulletin Board
FROM: CIS HEADQUARTERS, SPECIAL OPS. DIV.
The CIS command seeks a qualified pilot to conduct reconnaissance mission at {Random Nav Set 3}. Intercept and identify a civilian convoy suspected of transporting contraband.
Due to the sensitivity of the area they are passing through, all ships carrying Nerve Toxins or Firearms must be destroyed.
Diary
WORKING FOR : CIS HEADQUARTERS, SPECIAL OPS. DIV.
Go to {Random Nav Set 3}:
Intercept and identify a civilian convoy suspected of transporting contraband items.
You are required to destroy all ships carrying Nerve Toxins and Firearms.
Success | Failure |
FROM: CIS HEADQUARTERS, SPECIAL OPS. DIV. Well done, Ser Arris. With the information from your flight log, we will be able to locate and detain these smugglers. |
FROM: CIS HEADQUARTERS, SPECIAL OPS. DIV. Please do not accept missions if you are not capable of completing them. CIS missions are intended for competent and qualified pilots only. |