CIS HQ Nerve Toxin & Firearm

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CIS HQ Nerve Toxin & Firearm
Date 2790
Type Reconnaissance/Search and Destroy
Payment 7,750 CR
Objectives You must ID all six ships, and destroy the ones carrying Firearms and Nerve Toxins.
Failure You miss a ship, or the contraband carriers escape.
Landouts 2
Previous CIS HQ Munitions Depot
Next CIS HQ Papogod Drug






Mission Layout

The convoy.
  • Random Nav Set 3
    • 2 Ilia (ID) (SK 9) ("FLUFFY RODENTS", "BRAIN IMPLANTS")
    • 1 Ilia (ID, K) (SK 9) ("NERVE TOXINS")
    • 1 Ilia Mk II (ID, K) (SK 9) ("FIREARMS")
    • 2 Ilia Mk II (ID) (SK 9) ("WARP STEROIDS", "FLUFFY RODENTS")




Continuity

Origin's Official Guide to Privateer 2: The Darkening lists the Ilia's ID as "Firearms" while the game itself reads "FIRE-ARMS".

Bulletin Board

FROM: CIS HEADQUARTERS, SPECIAL OPS. DIV.

The CIS command seeks a qualified pilot to conduct reconnaissance mission at {Random Nav Set 3}. Intercept and identify a civilian convoy suspected of transporting contraband.

Due to the sensitivity of the area they are passing through, all ships carrying Nerve Toxins or Firearms must be destroyed.

Diary

WORKING FOR : CIS HEADQUARTERS, SPECIAL OPS. DIV.

Go to {Random Nav Set 3}:

Intercept and identify a civilian convoy suspected of transporting contraband items.

You are required to destroy all ships carrying Nerve Toxins and Firearms.

E-Mail

Success Failure

FROM: CIS HEADQUARTERS, SPECIAL OPS. DIV.
TO: SER LEV ARRIS

Well done, Ser Arris.

With the information from your flight log, we will be able to locate and detain these smugglers.

FROM: CIS HEADQUARTERS, SPECIAL OPS. DIV.
TO: SER LEV ARRIS

Please do not accept missions if you are not capable of completing them.

CIS missions are intended for competent and qualified pilots only.