CIS HQ Nerve Toxin & Firearm
CIS HQ Nerve Toxin & Firearm | |
---|---|
Date | 2790 |
Type | Reconnaissance/Search and Destroy |
Payment | 7,750 CR |
Objectives | You must ID all six ships, and destroy the ones carrying Firearms and Nerve Toxins. |
Failure | You miss a ship, or the contraband carriers escape. |
Landouts | 2 |
Previous | CIS HQ Munitions Depot |
Next | CIS HQ Papogod Drug |
Mission Layout
- Random Nav Set 3
- 2 Ilia (ID) (SK 9) ("FLUFFY RODENTS", "BRAIN IMPLANTS")
- 1 Ilia (ID, K) (SK 9) ("NERVE TOXINS")
- 1 Ilia Mk II (ID, K) (SK 9) ("FIREARMS")
- 2 Ilia Mk II (ID) (SK 9) ("WARP STEROIDS", "FLUFFY RODENTS")
Continuity
Origin's Official Guide to Privateer 2: The Darkening lists the Ilia's ID as "Firearms" while the game itself reads "FIRE-ARMS".
Bulletin Board
FROM: CIS HEADQUARTERS, SPECIAL OPS. DIV.
The CIS command seeks a qualified pilot to conduct reconnaissance mission at {Random Nav Set 3}. Intercept and identify a civilian convoy suspected of transporting contraband.
Due to the sensitivity of the area they are passing through, all ships carrying Nerve Toxins or Firearms must be destroyed.
Diary
WORKING FOR : CIS HEADQUARTERS, SPECIAL OPS. DIV.
Go to {Random Nav Set 3}:
Intercept and identify a civilian convoy suspected of transporting contraband items.
You are required to destroy all ships carrying Nerve Toxins and Firearms.
Success | Failure |
FROM: CIS HEADQUARTERS, SPECIAL OPS. DIV. Well done, Ser Arris. With the information from your flight log, we will be able to locate and detain these smugglers. |
FROM: CIS HEADQUARTERS, SPECIAL OPS. DIV. Please do not accept missions if you are not capable of completing them. CIS missions are intended for competent and qualified pilots only. |