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[[Sandra Goodin - Mission E]] is a mission in [[Privateer Righteous Fire]]. It may be accessed by talking to [[Sandra Goodin]] at the bar on [[Perry]] in the [[Perry | [[Sandra Goodin - Mission E]] is a mission in [[Privateer Righteous Fire]]. It may be accessed by talking to [[Sandra Goodin]] at the bar on [[Perry Naval Base]] in the [[Perry]] system after completing [[Monte - Mission D]]. | ||
==Mission Description== | ==Mission Description== | ||
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{{Navbox Privateer Righteous Fire Missions}} | {{Navbox Privateer Righteous Fire Missions}} | ||
[[category:Privateer: Righteous Fire]] | |||
[[Category:Missions]] | |||
[[Category:Privateer Righteous Fire Missions]] | [[Category:Privateer Righteous Fire Missions]] |
Latest revision as of 01:56, 20 February 2024
Sandra Goodin - Mission E | |
---|---|
Date | 2670 |
Type | Escort Mission |
Jumps | 2 (Perry, Ragnarok, Blockade Point Alpha) |
Payment | 20,000 credits |
Objectives | Go to Blockade Point Alpha, Nav 1
Meet with Uhler Go to Blockade Point Alpha, Nav 2 Go to Blockade Point Alpha, Nav 3 Go to Blockade Point Alpha, Nav 4 Go to Blockade Point Alpha, Nav 5 Defend Uhler |
Designation | S13MA |
Previous | Monte - Mission D |
Next | Admiral Terrell - Mission A |
Saved Game | S13MA.PRS |
Sandra Goodin - Mission E is a mission in Privateer Righteous Fire. It may be accessed by talking to Sandra Goodin at the bar on Perry Naval Base in the Perry system after completing Monte - Mission D.
Mission Description
Travel to Blockade Point Alpha, Nav 1, meet with Commodore Uhler, and wait for further instructions.
Pays 20000 credits.
Mission Layout
Location | # | Faction | Ships | Intelligence | Notes |
---|---|---|---|---|---|
Blockade Point Alpha System | |||||
Nav 1 | 1 | Confederation | Paradigm | Uhler | friendly |
2 | Confederation | Stiletto | confident aces | friendly | |
1 | Confederation | Broadsword | confident pro | friendly | |
Nav 4 | 1 | Kilrathi | Dralthi | Kahl | |
1 | Kilrathi | Gothri | confident ace | ||
1 | Kilrathi | Dralthi | confident ace | ||
Nav 5 | 1 | Kilrathi | Gothri | confident ace | |
1 | Kilrathi | Gothri | fanatical ace | ||
1 | Kilrathi | Dralthi | confident pro | replacement | |
2 | Kilrathi | Dralthi | fanatical aces | replacements | |
1 | Kilrathi | Gothri | confident pro | replacement | |
2 | Kilrathi | Gothri | fanatical aces | replacements |
Maps
Mission Briefing
Initial Offer
Talk to Sandra Goodin
GOODIN
- Good day, $NM. I hope you remember me.
PLAYER
- Of course, Captain Goodin.
Did Not Kill Menesch | Killed Menesch |
|
GOODIN
PLAYER
|
GOODIN
- I'd like to get right to business.
- As you know, the Confederation has spread its forces very thin in Gemini.
- Our fight against the Retros has greatly weakened our lines on the Kilrathi front,
- and the war there has become purely defensive.
PLAYER
- And you need all the help you can get.
GOODIN
- I'm afraid so. Incidentally, please remember that this conversation is strictly confidential.
PLAYER
- I'll keep that in mind.
GOODIN
- We are currently trying to secure the Blockade systems,
- and drive back Kilrathi intrusions there.
- We want your help at Blockade Point Alpha.
- I'm offering you 20,000 to fly to Nav 1 there,
- and rendezvous with our Commodore Uhler. He will give you further instructions.
Accept | Refuse |
|
|
Accepted
Talk to Sandra Goodin
- GOODIN
- $NM, the Commodore's orders have not been carried out.
- The Kilrathi threat at Blockade Point Alpha remains.
- Let me remind you of your duties.
- Fly to Nav 1 at Blockade Point Alpha and meet with Commodore Uhler.
- Follow his instructions, then return here for 20,000.
Accept | Refuse |
|
|
Rejected
Talk to Sandra Goodin
- GOODIN
- Ah, $NM. Have you reconsidered?
- PLAYER
- Maybe. Let's hear the story again.
- GOODIN
- We're trying to secure Blockade Point Alpha against further Kilrathi aggression.
- We want your help at Blockade Point Alpha.
- Fly to Nav 1 there and meet with Commodore Uhler.
- Follow his instructions, then return here for 20,000.
Accept | Refuse |
|
|
In Flight
Talk to Uhler
PLAYER
- # Did someone mention Cats for dinner.
- # O.K., let's start the party.
UHLER
- Good, our support has arrived. Listen up, there are Kilrathi en route. We'll proceed to Nav 5 and seal off the jump tunnel. We need your help to cover our flank. Clear the other three Nav points of all Kilrathi. And rendezvous with us at Nav 5. Patrol, move out.
PLAYER
- # Tell me where to shoot.
- # I better get overtime pay.
Talk to Kahl
PLAYER
- # Back off, or you're a throw-rug!
- # Hey, is catnip illegal on Kilrah?
- # I'm not looking for trouble...
KAHL
- This is Kahl, Commander of the Sixth Fleet. No doubt you've come in contact, With the Kilrathi's latest weapon? Your Retros make it so easy for us. We provide a few ships, And watch death spread like an epidemic! Amusing, no? Apes killing hairy apes.
PLAYER
- # I don't have any problems with you.
- # Buzz off, fuzz ball.
Talk to Uhler
PLAYER
- # How's that for a cat fight.
- # Now, what?
UHLER
- Good work! We would've been catmeat without your help. If you've already cleared the other Nav points, Then you're free to return to the Base. Uhler out.
Completed
Talk to Sandra Goodin
- GOODIN
- Good work, $NM. I'm frankly surprised you obeyed orders so well.
- PLAYER
- Cash helps put me in my place.
- GOODIN
- Admiral Terrell is impressed as well.
- In fact, he wants to see you right away.
- He's waiting for you in his office across the main concourse.
- PLAYER
- I wonder what he wants this time.
- GOODIN
- I have no idea, so it must be pretty confidential.
- Good luck.
WC:CIC Game Guide
Description
The fifth Goodin mission is finally given to you once you go to her to claim your bounty. As usual Confed can't keep up with the Kilrathi and they need you to get them out of a hole.
Objectives
Fly to Blockade Point Alpha Nav 1, meet Commodore Uhler, and follow his instructions.
Scripted Encounters
Kilrathi at Navs 2, 3, 4, and 5 in Blockade Point Alpha
Notes
- Commodore Uhler wants you to patrol Nav 2, 3, and 4 before meeting him at Nav 5. No problem. Except for the 3 Kilrathi ships at Navs 2, 3 and 4, plus 9 ships at Nav 5. To make matters worse, there are asteroids at Navs 2 and 4. Also at Nav 4, one of the Kilrathi pilots gloats over how the Kilrathi have been selling ships to the Retros. That explains their new ship design.
- Try to save your missiles for the big fight at Nav 5. There you'll have a bit of help from the Confed forces, but don't expect much. You'll be defending them more than they are helping you.
- When you get back to Perry, Goodin tells you that your old friend Admiral Terrell is impressed and wants to see you. Go visit him in his office which is still on Perry.