SINN S: Difference between revisions
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<B><U>SC.73 INT. | <B><U>SC.73 INT. SINNER'S INN ACCESS-DAY</B></U> | ||
An open area with "jetways" and pedestrian tubes running away <br> | An open area with "jetways" and pedestrian tubes running away <br> |
Revision as of 00:36, 14 October 2023
SINN_S | |
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Production | Privateer 2: The Darkening |
Type | Transition |
Disc | All |
Run Time | 12s |
Previous | HERMES_L (Introduction Only) |
Next | 69_S, 95_S, 96_S, 97_S, 98_S |
Scenes | 73 |
Locations | Sinner's Inn |
SINN_S is a transition cutscene from Privateer 2: The Darkening. It plays every time the player visits the Sinner's Inn on Hermes.vIt is also included in the introduction following HERMES_L and it plays before 69_S and all four romance cutscenes. It is an exterior shot of the Sinner's Inn.
- Download: SINN_S.mp4
Characters
Non-Speaking
25th Anniversary
On May 20, 2020, Privateer 2: The Darkening director Steve Hilliker released The Darkening 25th Anniversary Restoration which featured footage restored from Betacam tapes. The footage has been edited down into a cinema cut but where available it is of much higher quality than the game's files.
Betacam
A pair of Betacam SP tapes recovered from Digital Anvil have provided high quality versions of much of Privateer 2: The Darkening's Main Plot. These cuts are not final and digital effects are missing.
- Download: 1_S-Priv2-betacam-roughcut.mp4
Storyboards
A collection of Privateer 2 Storyboards has been provided by Joe Garrity of the Origin Museum. They cover the Main Plot cutscenes.
Script
A Diane Duane's The Darkening Script Draft 7 used during the game's shooting has been provided by Erin Roberts.
SC.73 INT. SINNER'S INN ACCESS-DAY
An open area with "jetways" and pedestrian tubes running away
from it: a kind of crossroads. The door to Sinner's is
across this area.
The equivalent of a garish/tatty neon sign marks it, the
words "Sinner's Inn" appearing in several alphabets other
than Roman. Arris walks over to the door: it opens for him:
he enters, and it shuts.