User talk:Madman
The trouble with that idea is that editing wikis is supposed to be dynamic by nature. People should be able to make their edits without being 'blocked' by someone else (the Bondarevsky page is a tricky situation, since it's such a huge article). Try to do as much as you can with an article in one sitting - if you don't finish it, that's fine, come back again later. But I don't think it's a good idea to leave draft-related fluff lying around, since what's in the articles is open to everyone and it should be reasonable to expect that what is written is as polished as possible in a given instance of time. If you need to continue on it now, by all means, do so.
The time of day has nothing to do with my dislike of #wingnut. It happens to be the way it is nearly any time of the day, in any time-zone.
I know, I can't expect you to check every single possible image for duplicates, which is why I said 'try'. At any rate, I've been through them all numerous times, so I'm probably in a better position to watch out for that sort of thing, anyway.
Finally, regarding the transcription, I can't really be sure. My view is that the wording (or content) of game text should be treated as 'canonical', although punctuation may not necessarily be so. It's not up to me to make that sort of decision, though. - Wedge
I'm not saying to get it perfect the first time, I'm just saying don't expect people to not edit stuff just because you haven't finished working on something. Articles don't need to be flagged with question marks or 'to be continued's or 'needs more work's, as I've seen so many times (and I'm not saying you do all of those things). - Wedge