Skate T Cluster

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Skate T Cluster
Profile-skate.jpg
Type Interceptor Torpedo Launcher
Primary User Nephilim
General Characteristics
Mass 35 tonnes
Performance
Maximum Yaw 65 dps
Maximum Pitch 65 dps
Maximum Roll 90 dps
Acceleration 280 k/s2
Rotational Acceleration 120 dps2
Velocity
Minimum 105 kps
Default 350 kps
Maximum 455 kps
Afterburner
Maximum Afterburner 800 kps
Max Acceleration 980 k/s2
Fuel 360 seconds
Armament
Guns
Light Burst Master (6)

Turreted Maser (1)

Power 200 nanoJoules
Minimum Recharge 4.5 seconds
Default Recharge 45 seconds
Maximum Recharge 67.5 seconds
Default Missile Loadout
Proteus Torpedo (1)
Components
Decoys 3
Defense
Shields
Fore 160 cm equivalent
Aft 160 cm equivalent
Shield Power 320
Minimum Recharge 1.8 cm/second
Default Recharge 18 cm/second
Maximum Recharge 27 cm/second
Armor
Front 240 cm
Rear 210 cm
Right 225 cm
Left 225 cm
Core Damage Points 250
Turreted Maser 800 DP each
Source Origin's Official Guide to Wing Commander Prophecy


History

Wing Commander: Prophecy

Mission Appearances

Origin's Official Guide to Wing Commander Prophecy

Individually, these ships are ID'd as "Skate"; it is when they are united that they are recognizable as a torpedo-launching Skate T. Like the other single Skates, they are perfectly functional as interceptor fighters. They each carry two Light Burst Masers and are nimble and quick to attack any threat to their mission.

Although the abilities of a single Skate does not vary, regardless of its ultimate mission, once "clustered" some Skates carry more of a wallop than others. These Skates, once they come in range of their mission target, use Alien organo-technology to form a cohesive unit capable of forming and firing a potent anti-starship torpedo. Once this formidable weapon is formed, the Skate T then acquires a lock on the enemy target and launches the torpedo at the capital ship.

After launching its torpedo, the individual Skates disengage. Their new duty is to defend the weapon as it travels to its target, and they resume the role of interceptor, keping threats that would otherwise target and destroy the torpedo too busy to defend the carrier.

Wing Commander: Secret Ops

Mission Appearances

shipsalien.txt

CF - 2t Skate
Torpedo Cluster
TOGETHER - MESH NAME: TRILINKT.IFF
SINGULAR MESH NAME: TRAYSHIP.IFF
Mission Role: Capital Ship Interdiction
Cloaking: No
Jump Capable: Yes
Speed Set/Aft: 450/1400(350/800 as cluster) kps
Eng. Accel. Set/Aft: 960/2700(480/1200 as cluster) kps2
Max Y/P/R: 90/135/135(75/75/120 as a cluster) dps
Rot. Accel.: 200(120 as a cluster) dps
Active Radar: 15000 (30000 as cluster)
ID Sensor: Unknown
Shield Strength Fore/Aft: 120/80(360/240 as cluster) cm equiv.
Shield Recharge Rate: 18 cps
Armor Fore/Aft/Port/Starboard: 120/90/105/105
Guns: 2X Light Vorilian Burst Maser
Missiles: None singly, but together, they tow a Cluster Torpedo x1
Decoys: 1 per Ray
(If cluster) Target ID: Skate T
(If single) Target ID: Skate
Length: 24 meters
Width: unknown
Mass: 13 (42 as a cluster) metric tonnes
Description: Another “swarm” fighter. In this variation, three small conveyors surround a single, massive anti-starship weapon.
The nature of the weapon is variable.
In this case, the weapon is an enormous super-torpedo, which the conveyors release only once it has targeted a starship.
They are then free to act as fighters and defend the weapon on its way in, hampering attempts at intercept.

Images