gevatter Lars
Vice Admiral
Well for animations you can go up with the polycount nearly as high as you want..well theres allways a limit to the soft and hardware.
For game I don't know for the other but from what I heard FS2 can handel something going into the 10.000polys.
Well if you look at this pic...its Freespace2...
Well you see it can handle a lot of details.
For game I don't know for the other but from what I heard FS2 can handel something going into the 10.000polys.
Well if you look at this pic...its Freespace2...
Well you see it can handle a lot of details.