Originally posted by steampunk
But atmosphere and story would be nice wouldn't it? Max Payne pulled off both very well. I don't see any reason for neglecting any aspect of a game in favour of another. That's just being lazy.
That's the thing, though.
The much hyped "story" in Half-Life wasn't really all that much. There's a disaster involving another dimension that sets aliens loose, the military is trying to kill you, and there's an unexplained guy in a suit who manages to walk through the entire complex one step ahead of you unscathed.
That's the "story"!
And it all ends with you playing first person Super Mario Brothers with a rocket launcher in an alternate dimension.
And as I said, if you want good atmosphere and story, AvP2 is an excellent example. The only thing I didn't care much for was the inability to perforate specific body parts as in the original (that, and the predator is fairly boring).
I've heard No One Lives Forever manages to capture both the story and the atmosphere elements quite well, but I haven't had the chance to play either one. Something tells me that Monolith might be good at making fps games.