meisdavidp
All your belief cannot absolve your sin.
Sorry, I missed the connection with the Sim___ games... That was pretty ignorant of me. I enjoyed a fair few of those games. I just also was terrible at them.
LeHah said:I hope you're familiar with the forthcoming fan patch for KOTOR 2
meisdavidp said:Sorry, I missed the connection with the Sim___ games... That was pretty ignorant of me. I enjoyed a fair few of those games. I just also was terrible at them.
Delance said:I hope they also the music with good sampling. The final script is on the game, unused. That would give a reason to replay it.
Well, I still blame KotOR2's problems squarely on LucasArts shoulders. They told Obsidian (which is staffed by people with excellent games on their resumes) to do both versions in 1 year. There was no way that Obsidian could have finished it.
LeHah said:I hope you're familiar with the forthcoming fan patch for KOTOR 2
Edfilho said:I really read all over that LA imposed the time frame, but whatever.
Dundradal said:I have heard about it. Does it work with the xbox version?
As far as I know there isn't patches for console versions of games(although there might be on xbox live).Dundradal said:I have heard about it. Does it work with the xbox version?
Yes, of course they did - that's the nature of the business (heck, that's the nature of any business involving creatives for hire). LucasArts undoubtedly wanted the game to come out at a specific time, which had been decided long, long in advance, and which both sides agreed on. Everything revolves around the release date - the marketing campaign is planned out in time to coincide with the release, and retailers make plans on how to best use their shelf space based on release dates. So, if you move the release date, you'll piss off a lot of people - the fans, the casuals, and your business partners. It's the equivalent of telling your generals to make preparations for D-Day... and then, a week before the landing, telling them that they'll be landing in Norway instead of France.Edfilho said:I really read all over that LA imposed the time frame, but whatever.
What we need is for a small space-sim to get success along with that. Interest in space-sims needs to pick up for a WC6.Dundradal said:I'm hoping the hype and sales for TFD and C&C3 and other things reminding gamers of games gone by (Gametap) will provide enough influence to get a new WC produced....maybe next year...
Delance said:A good deal of the missing content is inside the game on unused material. Also, the game mentions locations that can't be found, like the droid factory. Some parts of the end of the game make no sense because of this.
Yeah, and hating the internet while posting the internet is soooo original. All cool kids totally do that.LeHah said:I read that Star Trek was ruined by Rick Berman! The internet told me so! It must be true!
Ok, whatever, so Obsidian cunningly tricked LA into letting them make a crappy game, because they hate Star Wars.