Starlight, although there are still large Kilrathi ships opperated during the period(in case you didn't see the fairly good-sized fleet blasted by the alien capship plasma), you can't take shots at them outside of the Fralthi wreckage and starbase. There is the Pelican transport you can take shots at-it's flies under the Kilrathi banner in a training mission. Whether Kilrathi really opperate Pelicans or not could be debateable. Perhaps they are at least representative of a comparable ship never implemented tue to time contraints, or the Kilrathi stole them (my own opinion), or Confed loaned them (curious), or lastly, sold them (think high markups, no wholesale here likely).
There are a couple reasons torps are no longer seen hurling towards corvettes. The ships carrying those munitions are slow enough that corvette turrets will likely bring down the bomber when it finally makes the run. At longer range, the torps would be gunned down. So why not lock from far out, then 'burn in, and drop the bomb a few meters away? As you know, when you try to duck turret fire pumped out by those nasty turrets, you could very well lose your lock by the time you get to the target because you may not be able to stay lined up the whole time.
If you follow the KS manual, it gives the damage values in tenths of a centimeter durasteel thickness. So, following that, WC3 Lance torpedoes do 800cm damage, no more damage potential than Prophecy's Dumbfire!
[Edited by Death's Head on 12-09-2000 at 01:10]