This is Fox: Mission Acomplished.

Lt.Overload

Rear Admiral
So I finally got Star Fox Command for Nintendo DS. It is fairly hard. Does anyone on CIC play it? I'm having trouble with the third level (Planet Aquas). I hope they do not make a WC game that has the controls like SF:C. It's weird as hell.
 
I've been playing Lylat Wars (Star Fox 64) a lot lately. I finally got the medals for each planet, only to find out that I have to do it all over again in hardmode! Man, hardmode is impossible. Not because of all the extra bad guys, but because you loose a wing if you hit anything.
 
What? Hard mode isn't impossible, I beat it the other day. If anything it provides a decent surprise, as I had to spend years playing normal as a kid to get all the medals, and expert actually threw in things I wasn't expecting. Takes a ridiculously easy game and makes it into a challenge on a few levels.

At any rate, I also have Command. The controls were weird as heck at first, but keep at it- you'll adapt to them, I'm sure. They wouldn't work on a WC game because SF is still a roughly 2 1/2D game compared to Wing Commander's true 3D full-range movement. I've gotten all 9 endings on Command- once you adapt to the controls, the game wasn't meant to be difficult strategically, and it becomes fairly easy to hunt whatever you need real fast.

By the way, a certain end path has a certain surprise character waiting for you... further foreshadowing on what may have become of a certain event. If you're a SF fan, it's worth playing until you get to that part.
 
What? Hard mode isn't impossible, I beat it the other day. If anything it provides a decent surprise, as I had to spend years playing normal as a kid to get all the medals, and expert actually threw in things I wasn't expecting. Takes a ridiculously easy game and makes it into a challenge on a few levels.

At any rate, I also have Command. The controls were weird as heck at first, but keep at it- you'll adapt to them, I'm sure. They wouldn't work on a WC game because SF is still a roughly 2 1/2D game compared to Wing Commander's true 3D full-range movement. I've gotten all 9 endings on Command- once you adapt to the controls, the game wasn't meant to be difficult strategically, and it becomes fairly easy to hunt whatever you need real fast.

By the way, a certain end path has a certain surprise character waiting for you... further foreshadowing on what may have become of a certain event. If you're a SF fan, it's worth playing until you get to that part.

Let me guess,
James
?
 
I have Star Fox Command, though I beat it in a couple days. I didn't find it too difficult, but then again I was playing a lot of Metroid Hunters beforehand, which takes a lot of aiming with the stylus.

I can't recall the specific mission, though. I'll have to play the mission again when I'm home.
 
Surprised the heck out of me when I first saw it, and there's talk of starting the next SF game somewhere in the middle of Command's story, which could let us discover the "canon" ending (as of there weren't already a bunch that were obviously non-canon, but hey). I'm hoping that whatever they do finally gives us more light on James- it's still up in the air as to whether he's simply a ghost that only shows up in arwing to assist Fox (note that he doesn't seem visible to the others upon Fox's exit from Venom in SF64, also Falco calling Fox schizoprenic in command).

Of course he's been presumed dead the entire time- but by now Assault and Command have allowed even Wolf to work with Fox, albeit for not-quite selfless motives. So anything could still be possible... even a return to rail-shooter Starfox. (Geez, I miss the good old days when you didn't have to hop out of the arwing or go in all-range mode for EVERY mission).

Has anyone here played the leaked SF2 SNES beta? A couple've hackers added in the finishing touches and translated the ROM... fully playable, quite excellent. Makes me mad it never saw release.
 
Surprised the heck out of me when I first saw it, and there's talk of starting the next SF game somewhere in the middle of Command's story, which could let us discover the "canon" ending (as of there weren't already a bunch that were obviously non-canon, but hey). I'm hoping that whatever they do finally gives us more light on James- it's still up in the air as to whether he's simply a ghost that only shows up in arwing to assist Fox (note that he doesn't seem visible to the others upon Fox's exit from Venom in SF64, also Falco calling Fox schizoprenic in command).

Of course he's been presumed dead the entire time- but by now Assault and Command have allowed even Wolf to work with Fox, albeit for not-quite selfless motives. So anything could still be possible... even a return to rail-shooter Starfox. (Geez, I miss the good old days when you didn't have to hop out of the arwing or go in all-range mode for EVERY mission).

Has anyone here played the leaked SF2 SNES beta? A couple've hackers added in the finishing touches and translated the ROM... fully playable, quite excellent. Makes me mad it never saw release.

1.I'm guessing he's just a image from Fox's memory. Or it's possible he never died in the first place, and Andross let him live. I also heard about that "middle of Command" game that will show the "true ending".

2. I've never actully played it, but I heard it features 2 new members and the beginning of Star Wolf...

I've beaten Aquas and now I'm up to Sector Z. Krystal looks suprisingly good :)
 
Don't be silly. Fox originated from the evil floating space slot machine that awaits you in the very first game. Since he's a cylon, he's been programmed into thinking James was his father.
 
I need to re-read a few things, but the last time I really looked at Star Fox, I remember thinking the various games actually fit together quite well as far as the story was concerned. I definitely don't remember the original Star Fox as being out of place or out of context when compared to the sequels.

I may be completely wrong, but I'm going to check!
 
Star Fox for SNES was just some game made by Nintendo. Star Fox 64 was not a sequel, it was a remake to make the game fit future Star Fox games.
 
Actually, it was a meshing together of SF-SNES and SF2.

The games can't fit together largely because of James McCloud- he was originally Fox McCloud Sr, and died of flying into a black hole, rather than being killed by Andross. Also, SNES had them as military pilots of prototypical arwings, flying out from a Cornerian base- SF64 has Fox inheriting his dad's Great Fox mothership, and using that as his own mobile base. As such Fox is able to charge Corneria in SF64, whereas its simply mission accomplished in SNES.

Essentially, both games tell of the beginning of a series of conflicts involving Andross (at least if you count SF2 as having been a sequel in the original universe, which I do), but in their own separate universes. What annoyed me moreso were a few translation errors in SF64- Fortuna was in fact a planet called Fichina, as is evident both by the time of Assault and by the Fortuna we see in SF2- both are grassier planets, whereas Assault's Fichina is the snow planet of SF64.

I really should bust out my SF64 player's guide, wherever its hidden, and reread it- it had all sorts of nifty information, some of which was not revealed again elsewhere until many years later.
 
Fair enough - I buy the 'meshing together' theory. Star Fox 64 was definitely supposed to be a remake.

I still think that in terms of pure enjoyment, the original Star Fox was the greatest. The feeling of first seeing that game on SNES was not unlike my first awe-inspiring experiences with WC - even though the story wasn't the same.

As an aside, I still have the SF comics that ran in Nintendo Power - I thought they were pretty well done.

To be fair, even in the original SF, they're not part of the Cornerian military, so that technically still fits with the story line (though obviously the Great Fox makes no appearences...)
 
Actually, you're right; I was under the impression that they were a military unit as test pilots, but I guess they were an elite mercenary force, same as always. SF64 had been my first Star Fox game, however, and to this day I'm still the best on my block- it'd be interesting to see what the highest scoring record ever would be.

Could you possibly post scans of those comics somewhere? I've been curious for ages now, I'd like to see that particular piece of history.
 
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