Are there any documents on how the game was to be designed, ie in terms of combat, upgrades, trading, factions, bbs missions etc? Would be interesting to see those.
There were a lot of spelling and grammatical errors in that, which made a little hard to read, but it was good fun, I suppose. My only complaint would be that it felt a little too short - I suppose the script is only a skeleton outline for the central plots.
Definitely one of the good things is how the individual stories make you feel some empathy for certain factions. I wouldn't normally feel happy about the game forcing me to work for pirates or the Lance (I assume that's what the Outcasts came from), but the story gives everyone their reasons for doing what they do.