Sylvester
Vice Admiral
This is an RPG that I propose to have set up on the Solsector.net boards:
Setting: The RPG is set in the Deneb sector in the year 2664, the year before the beginning of Wing Commander II. The prinicipal missions will begin in the Goddard system of Secret Missions one fame. Our principal mission involves safeguarding colony vessels in their attempt to rebuild Goddard from the ashes of the Sivar attack 10 years previous. The Kilrathi have launched a new offensive and it is up to the job of our pilots to support the 6th fleet as it defends the borders from the advancing Kilrathi.
Our vessel: The ship we are stationed on is the Waterloo class cruiser TCS Burma CA-28. While it is nowhere near as strong fighter wise as one of the 6th fleets carriers, such as the TCS Alliance CVS-66, one of the new Confederation class Dreadnoughts. However, the Burma makes up for its small fighter complement in its offensive shipboard power. The quad antimatter guns posses enough power to give even the new Fralthra class cruiser a run for its money. And the ship is relatively fast for a vessel of its size as well, allowing us to escape what we can't destroy.
Here are the full stats of our vessel
Vessel: TCS Burma
Class: Waterloo Heavy Cruiser
Registry: CA-28
Date Commenced: 2658.005 (January 5th, 2658)
Date Christened: 2658.324 (November 21st, 2658)
Date Commisioned: 2658.364 (December 30th, 2658)
Length: 503.9 meters
Mass: 19,500 metric tonnes
Max Velocity: 200 kps
Cruise Velocity 100 kps
Acceleration: 26 kps/s
Max Y/P/R 1/1/1 deg/s
Guns Flak Cannons (3), Anti-Matter Guns (4)
Front Shield: Phase Shields
Rear Shield: Phase Shields
Front Armor: 300 cm
Rear Armor: 300 cm
Right/Left Armor: 250 cm
Fighter Complement 40
Commanding Officer: Captain John Harris
Wing Commander: Major Joshua "Sylvester" Dworkin
Marine Detachment Commander: Captain (TCM) Anna Bueler
Crew: 430 (85 Officers,345 Crew) + 40 Pilots
Marine Detachment: 2 Companies: 360 Men
14th Naval Fighter Wing:
VF-52 (Flying Tigers):
Commander: Major Joshua "Sylvester" Dworkin
Fightercraft: 10 F-44G Rapier Class Medium Fighters
VF-29 (River Bandits):
Commander: TBA (Someone can volunteer for this)
Fightercraft: 10 F-44G Rapier Class Medium Fighters
VF-104 (Yellow Pythons)
Commander: TBA (Same as above)
Fightercraft: 5 P-64A Ferret Class Patrol Fighters, 5 F-54C Epee Class Light Fighters
VF-66 (Destroyers)
Commander: TBA (Same as above)
Fightercraft: 6 F-57C Sabre Heavy Fighters, 4 A-17D Broadsword Class Bombers
Auxillary Craft:
2 Hermes Class Shuttles
3 Jumpmaster Marine Assualt Shuttles
What the sim needs:
An XO to create storylines, manage the sim and recruit.
Pilots for any of the availible squadrons.
Naval Personnel for the ship
Marines
Note: If you want to play as the ships captain or as the marine commander, you may, and I'll subsitute you in instead of an NPC.
Good Hunting!
Setting: The RPG is set in the Deneb sector in the year 2664, the year before the beginning of Wing Commander II. The prinicipal missions will begin in the Goddard system of Secret Missions one fame. Our principal mission involves safeguarding colony vessels in their attempt to rebuild Goddard from the ashes of the Sivar attack 10 years previous. The Kilrathi have launched a new offensive and it is up to the job of our pilots to support the 6th fleet as it defends the borders from the advancing Kilrathi.
Our vessel: The ship we are stationed on is the Waterloo class cruiser TCS Burma CA-28. While it is nowhere near as strong fighter wise as one of the 6th fleets carriers, such as the TCS Alliance CVS-66, one of the new Confederation class Dreadnoughts. However, the Burma makes up for its small fighter complement in its offensive shipboard power. The quad antimatter guns posses enough power to give even the new Fralthra class cruiser a run for its money. And the ship is relatively fast for a vessel of its size as well, allowing us to escape what we can't destroy.
Here are the full stats of our vessel
Vessel: TCS Burma
Class: Waterloo Heavy Cruiser
Registry: CA-28
Date Commenced: 2658.005 (January 5th, 2658)
Date Christened: 2658.324 (November 21st, 2658)
Date Commisioned: 2658.364 (December 30th, 2658)
Length: 503.9 meters
Mass: 19,500 metric tonnes
Max Velocity: 200 kps
Cruise Velocity 100 kps
Acceleration: 26 kps/s
Max Y/P/R 1/1/1 deg/s
Guns Flak Cannons (3), Anti-Matter Guns (4)
Front Shield: Phase Shields
Rear Shield: Phase Shields
Front Armor: 300 cm
Rear Armor: 300 cm
Right/Left Armor: 250 cm
Fighter Complement 40
Commanding Officer: Captain John Harris
Wing Commander: Major Joshua "Sylvester" Dworkin
Marine Detachment Commander: Captain (TCM) Anna Bueler
Crew: 430 (85 Officers,345 Crew) + 40 Pilots
Marine Detachment: 2 Companies: 360 Men
14th Naval Fighter Wing:
VF-52 (Flying Tigers):
Commander: Major Joshua "Sylvester" Dworkin
Fightercraft: 10 F-44G Rapier Class Medium Fighters
VF-29 (River Bandits):
Commander: TBA (Someone can volunteer for this)
Fightercraft: 10 F-44G Rapier Class Medium Fighters
VF-104 (Yellow Pythons)
Commander: TBA (Same as above)
Fightercraft: 5 P-64A Ferret Class Patrol Fighters, 5 F-54C Epee Class Light Fighters
VF-66 (Destroyers)
Commander: TBA (Same as above)
Fightercraft: 6 F-57C Sabre Heavy Fighters, 4 A-17D Broadsword Class Bombers
Auxillary Craft:
2 Hermes Class Shuttles
3 Jumpmaster Marine Assualt Shuttles
What the sim needs:
An XO to create storylines, manage the sim and recruit.
Pilots for any of the availible squadrons.
Naval Personnel for the ship
Marines
Note: If you want to play as the ships captain or as the marine commander, you may, and I'll subsitute you in instead of an NPC.
Good Hunting!