At least they didn't have a crappy PTC that provided the requisite punctuation mark required to complete an interrogative every time you fired the damn weapon.
I feel like the most we ever hear about them, aside from the Tiger's Claw, is that they're old backwater carriers that are falling apart. You never hear about them kicking ass during WC1 or WC2. You just hear about the 'survivors' later on.
Every other Bengal I can think of is one that's serving around the same time as the 'Claw (or before).
Haven't we already discussed the point that the PTC isn't really dangerous to fire off once in most circumstances, but firing it several times in succession is more dangerous?
True, it's a big war with lots of hero ships and valiant pilots. Nevertheless, it just never seems that the Bengals had any impact on the war.
I think you're probably showing something of a false-positive here after years of fan games and fiction. IIRC, the only Bengal we hear about *after* the destruction of the Tiger's Claw is a passing reference to the TCS Wolfhound -- which is not said to be in any way old.
Every other Bengal I can think of is one that's serving around the same time as the 'Claw (or before).
Wasn't the TC a variant of the class? I'd heard something about the early design being larger and more well armed then the later models.
True, it's a big war with lots of hero ships and valiant pilots. Nevertheless, it just never seems that the Bengals had any impact on the war.
Something like that. Claw Marks tells us that the Claw was the first one to be completed and see active service, all others after the Claw were ten metres shorter in length and several hundred (I think) tonnes less massive, making the Tiger's Claw the largest ship in it's class
See, I would understand why we wouldn't really learn much about Durangos or Confederations. Confederations were, by and large, a flawed design with several weaknesses. I would argue that the Concordia was as successful as she was because of the makeup of the crew, rather than the ability or nature of her construction and technology.
Ok this is an argument I do not understand. What was so flawed about the Confed class. We do know that the PTC had a tendency to explode IF OVERUSED, as we saw stated in WC2.
Other then that, we don't know ANY specifics about problems the PTC had. It may very well have simply been an expensive upkeep that Confed decided wasn't worth it, and retired the cannon.
The class itself I'd say was a smashing success. The front runner, TCS Concordia, spent years on the front lines. Yes carriers don't fly themselves, but after accruing a lot of damage over the years and then to take 3 direct torpedo hits, which still didn't put her out of the fight, that doesn't sound like a flawed design to me.
Other then that, we don't know ANY specifics about problems the PTC had.
I was also referring to the vulnerability of the flight deck which is obviously, as AD infers, designed in order to accommodate the PTC since the entire vessel was planned around the weapon.
Think of how useful an A-10 would be if that giant tank killing gun up front wasn't safe to use under battlefield conditions. The entire plane was built around the gun. Sure, it would be OK in other CAS roles, but it wouldn't be regarded as anything but a flawed design.
I agree with you that, taken separately, the Concordia was successful, but I don't think that really is the result of the design. There's an intangible benefit to being crowned as one of the premier warships of the Confederation. Great crews, leaders, advanced fighters, weapons, etc. It's hard to draw the line and add up the numbers to decide which variables are really contributing the most to achieving success.
Which, you could easily argue, makes this entire discussion academic. I won't dispute that. Still, it's fun to examine these concepts and to try and arrive at some good conclusions.
Really, I think people put too much emphasis on Angel's 60% warning. Being "by the book" as she is, I'm betting she was quoting some tech manual, and engineers by nature tend to be rather conservative in their estimates of safety margins, for the simple fact that if they err on the side of being too optimistic, people can get killed (and not the intended targets, for military hardware).
But... there's no evidence the PTC was unsafe. IIRC, the KS manual cites reliability issues. Something having questionable reliability isn't the same as being unsafe to operate..
There's some connection - a weapon not working when you try to fire it is unsafe! Meanuvering the ship to point at the target, your CAP and your counter-strike craft moving out of the way, leaving you exposed - and in a lot closer range than you wanted to be! You could have been moving away from your target instead of exposing yourself to a 'frontal' =)
But we need to hammer this out - is it 'unreliable' in the "didn't fire" way, or "will backfire and cause secondary explosions" way? Both could be catestrophic.
That's if you're on the Behemoth. But if you're on the Concordia its a little different. The Concordia has other options; it has phase shields, 4 flak cannons, a full fighter squadron, and 8 antimatter guns. So even without the PTC the Concordia was a formidable ship.
I disagree, the original design of the TC was far superior!
The ship in the Armada intro is the green "cinematic" SWC Bengal model, though (... except the Gladius takes off from the recovery bay instead of the launch tube?).
What's the deal with the Bengal class?
I feel like the most we ever hear about them, aside from the Tiger's Claw, is that they're old backwater carriers that are falling apart. You never hear about them kicking ass during WC1 or WC2. You just hear about the 'survivors' later on.
I don't see why they became so aged so quickly. The Lexington in WC4 is a Concordia fleet carrier - that class had been around for ever. Sure seemed ready to fuck some shit up to me.
If I had been some super awesome space marshall, I would have refit them with better shields, armor, etc, then sent them back out. At least they didn't have a crappy PTC that provided the requisite punctuation mark required to complete an interrogative every time you fired the damn weapon.
Make me smart.