Farbourne
Rear Admiral
Thanks for all the information. I appreciate it.
Wait, you can join the Pirates by just flying to their base on the mission that you find it in? I always assumed that, since they were red dots and I was way outnumbered, if I tried flying in, intending to defect or no, I would get shot to pieces. I confess that I've never tried joining them there, only when Squealer offers.
I assume you meant Squealer's offer, not Spoons'? Or is there a hidden and highly hypocritical side of Spoons that we never see?
I don't recall the Verdun being lost either way...isn't it the Moskva that is evacuated or destroyed? We just never see the Verdun again.
I recall Quarto saying at one point that saving the Sao Paulo doesn't make up for losing the Verdun, but I'm not 100% sure of my memory and in any case, it was an offhand comment in a thread, so I'll defer to you here since you've playtested the game so much.
Thanks for these guides. Like I said, as a visual aid to myself to make sure that I haven't missed playing a mission (still working on that), I've combined all of your trees into one big, entire game, (but more simplified) tree. I'm still populating the data a little (I'm color coding each box by the system that it takes place in, just for the fun of it), but if you'd like to see it, let me know. Also, since it's almost entirely based on your work, I won't share it with anyone else without your permission.
No, it seems I should add a second line from "Striking Distance" to the pirate ending as well and that how I explained it in the guide needs to be revised. I wasn't thinking of Spoons' offer, but going to the base at Nav 3 when you discover it. The idea is that you never win going to the other side.
Wait, you can join the Pirates by just flying to their base on the mission that you find it in? I always assumed that, since they were red dots and I was way outnumbered, if I tried flying in, intending to defect or no, I would get shot to pieces. I confess that I've never tried joining them there, only when Squealer offers.
I assume you meant Squealer's offer, not Spoons'? Or is there a hidden and highly hypocritical side of Spoons that we never see?
Yeah, the factor that decides is the Sao Paulo since either way the Verdun is lost (evacuated or destroyed).
I don't recall the Verdun being lost either way...isn't it the Moskva that is evacuated or destroyed? We just never see the Verdun again.
I recall Quarto saying at one point that saving the Sao Paulo doesn't make up for losing the Verdun, but I'm not 100% sure of my memory and in any case, it was an offhand comment in a thread, so I'll defer to you here since you've playtested the game so much.
Thanks for these guides. Like I said, as a visual aid to myself to make sure that I haven't missed playing a mission (still working on that), I've combined all of your trees into one big, entire game, (but more simplified) tree. I'm still populating the data a little (I'm color coding each box by the system that it takes place in, just for the fun of it), but if you'd like to see it, let me know. Also, since it's almost entirely based on your work, I won't share it with anyone else without your permission.