I watched the video. I'm somewhat at a loss for words, because I don't want to spout too much negativity. Well, I suppose if I start off by pointing out the positives, that will help...
So... positives. There are indeed many. The character animation, facial details, lipsync, all this stuff is utterly great. And done in-game, I presume? Magnificent. And amazing, too, when you think about the fact that it really wasn't so long ago that top-quality films, harnessing all the power that pre-rendering provides, and working on budgets that far outshine Star Citizen, were just about able to provide this kind of quality.
Now, the negatives - just a couple of them, really, though they have fairly big weight in the reception of the scene overall. It goes without saying, anything I write here is subjective. These are things I didn't like. They might not bother others.
Firstly, the camerawork. I hated it with a passion. It's like we're back in 1997, the era of WCP, where the camera just had to spin circles around a fighter landing on the Midway, BECAUSE WE CAN!!!!!! The camerawork in this video has all the hallmarks of that kind of early infatuation with the possibilities granted by CGI. I think it's terrible. There is so much motion that just serves no purpose other than to irritate the viewer by constant business. It also reeks of unnaturality. Generally, a good way to shoot a scene, I would argue, is to shoot in such a way that even if a scene doesn't reflect anyone's particular POV, each of the takes is
conceivably someone's (or something's, like a ceiling camera's) POV. If the camera is going to suddenly start moving about freely, there should be a strong reason for it. The movement should be conveying some additional meaning, or imparting a particular feeling. Obviously, for all I know, that could well have been the intention here - it certainly may be that Chris Roberts knows exactly why the camera is moving all the time, and changing views and stuff. But I cannot see any purpose to it. As far as I can see, the movement is meaningless, and to me, therefore, it is terrible and distracting.
Secondly, Admiral Bishop. This point is even more subjective, to the extreme. He seems so completely wrong in this scene. Evidently an esteemed military leader, rallying the senate for war... while looking and sounding like a doddering old man straight out of a retirement village. How old is the guy, eighty? Why isn't he out to pasture, replaced by somebody who can actually sound strong.... and why is this doddering old guy able to rouse so many people, when his very voice makes him sound like the very last person who should be allowed to conduct war? I mean, hearing this guy speak, I find myself wondering: are we going to lose a battle, because this great leader forgot where he put his glasses or something? It just seems like a bad choice of characterisation. This guy's got nothing on Tolwyn. But hey, maybe that's the point? Maybe all of the above is exactly the impression I'm supposed to walk away with, and maybe this pays off further down the track?
But enough complaining from me - I'm not a paying Star Citizen customer, so my opinion isn't that important in the scheme of things
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